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CnC_Renegade/Code/Commando/ServerSettings.h

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/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** Confidential - Westwood Studios ***
***********************************************************************************************
* *
* Project Name : Commando *
* *
* $Archive:: /Commando/Code/Commando/ServerSettings.h $*
* *
* $Author:: Steve_t $*
* *
* $Modtime:: 8/08/02 1:00p $*
* *
* $Revision:: 7 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#include <win.h>
#include "wwonline\wolsession.h"
class StringClass;
class ServerSettingsClass
{
public:
enum GameModeTypeEnum {
MODE_NONE = 0,
MODE_LAN,
MODE_WOL,
MODE_GAMESPY
};
static void Set_Settings_File_Name(char *filename);
static bool Is_Server_Settings_File_Set(void) {return((SettingsFile[0] == 0) ? false : true);}
static bool Parse(bool apply = false);
static bool Is_Command_Line_Mode(void) {return(IsActive);}
static void Encrypt_Serial(StringClass serial_in, StringClass &serial_out, bool encrypt = true);
static void Decrypt_Serial(StringClass serial_in, StringClass &serial_out);
static const char *Get_Master_Server_Password(void) {return(MasterPassword);}
static unsigned long Get_Master_Bandwidth(void) {return(MasterBandwidth);}
static bool Is_Active(void) {return(IsActive);}
static char *Get_Settings_File_Name(void) {return(SettingsFile);}
static bool Check_Game_Settings_File(char *config_file);
static GameModeTypeEnum Get_Game_Mode(void) {return(GameMode);}
static int Get_Disk_Log_Size(void) {return(DiskLogSize);}
/*
** Populating ini file with server list.
*/
static char *Get_Preferred_Server(const WWOnline::IRCServerList &server_list);
static void Write_Server_List(const WWOnline::IRCServerList &server_listvoid);
private:
static char SettingsFile[MAX_PATH];
static bool IsActive;
static char MasterPassword[128];
static unsigned long MasterBandwidth;
static char PreferredLoginServer[256];
static GameModeTypeEnum GameMode;
static int DiskLogSize;
};