92 lines
2.2 KiB
C
92 lines
2.2 KiB
C
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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//
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// Filename: demosupport.h
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// Author: Tom Spencer-Smith
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// Date: Feb 2002
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// Description: MP Demo support
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//
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#ifndef __DEMOSUPPORT_H__
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#define __DEMOSUPPORT_H__
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#include <stdlib.h>
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#include <wwlib\realcrc.h>
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#include "bittype.h"
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#include "wwdebug.h"
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#include "gamedata.h"
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#include "specialbuilds.h"
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#define DEMO_SECURITY_CHECK cDemoSupport::Security_Check();
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//-----------------------------------------------------------------------------
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class cDemoSupport
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{
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public:
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static __forceinline void Security_Check(void);
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private:
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};
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//-----------------------------------------------------------------------------
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//
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// Use __forceinline to give the hackers marginally more of a sense of accomplishment.
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// This routine should be called a handful of times each frame, from different
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// places in the code.
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//
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__forceinline void
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cDemoSupport::Security_Check
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(
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void
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)
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{
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#ifdef MULTIPLAYERDEMO
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//
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// Make sure it's the UNDER map,
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// If not, bail randomly within a few minutes.
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// Crc of "C&C_Under.mix" = 721292856.
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//
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if (The_Game() != NULL &&
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(CRC_Stringi(The_Game()->Get_Map_Name()) != 721292856) &&
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(::rand() % 5000 == 2273)) {
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WWDEBUG_SAY(("cDemoSupport::Security_Check: failed.\n"));
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//
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// Hacked. Bail. Don't care how cleanly it exits.
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//
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extern bool g_client_quit;
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g_client_quit = TRUE;
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extern void Stop_Main_Loop(int exitcode);
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Stop_Main_Loop(EXIT_SUCCESS);
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}
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#endif // MULTIPLAYERDEMO
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}
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//-----------------------------------------------------------------------------
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#endif // __DEMOSUPPORT_H__
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