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CnC_Renegade/Code/Commando/dlgevaencyclopedia.h

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/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : Combat *
* *
* $Archive:: /Commando/Code/commando/dlgevaencyclopedia.h $*
* *
* Author:: Patrick Smith *
* *
* $Modtime:: 12/01/01 11:31a $*
* *
* $Revision:: 7 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#if defined(_MSC_VER)
#pragma once
#endif
#ifndef __DLGEVAENCYCLOPEDIA_H
#define __DLGEVAENCYCLOPEDIA_H
#include "menudialog.h"
#include "resource.h"
#include "dlgmessagebox.h"
////////////////////////////////////////////////////////////////
//
// EVAEncyclopediaMenuClass
//
////////////////////////////////////////////////////////////////
class EVAEncyclopediaMenuClass : public MenuDialogClass, public Observer<DlgMsgBoxEvent>
{
public:
////////////////////////////////////////////////////////////////
// Public constants
////////////////////////////////////////////////////////////////
typedef enum
{
TAB_NONE = -1,
TAB_OBJECTIVES = 0,
TAB_MAP,
TAB_DATA,
TAB_CHARACTERS,
TAB_WEAPONS,
TAB_VEHICLES,
TAB_BUILDINGS
} TAB_ID;
////////////////////////////////////////////////////////////////
// Public constructors/destructors
////////////////////////////////////////////////////////////////
EVAEncyclopediaMenuClass (void);
~EVAEncyclopediaMenuClass (void);
////////////////////////////////////////////////////////////////
// Public methods
////////////////////////////////////////////////////////////////
void On_Init_Dialog (void);
void On_Destroy (void);
void On_Command (int ctrl_id, int mesage_id, DWORD param);
//
// Singleton access
//
static void Display (TAB_ID tab_id = TAB_NONE);
static EVAEncyclopediaMenuClass * Get_Instance (void) { return _TheInstance; }
private:
////////////////////////////////////////////////////////////////
// Private methods
////////////////////////////////////////////////////////////////
void Prompt_User (void);
void HandleNotification (DlgMsgBoxEvent &event);
void Exit_Game (void);
////////////////////////////////////////////////////////////////
// Private member data
////////////////////////////////////////////////////////////////
static EVAEncyclopediaMenuClass * _TheInstance;
static int _NextTabIndex;
};
#endif //__DLGEVAENCYCLOPEDIA_H