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CnC_Renegade/Code/Commando/dlgevavehiclestab.cpp

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/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : Combat *
* *
* $Archive:: /Commando/Code/commando/dlgevavehiclestab.cpp $*
* *
* Author:: Patrick Smith *
* *
* $Modtime:: 1/02/02 11:13a $*
* *
* $Revision:: 5 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#include "dlgevavehiclestab.h"
////////////////////////////////////////////////////////////////
//
// On_Init_Dialog
//
////////////////////////////////////////////////////////////////
void
EvaVehiclesTabClass::On_Init_Dialog (void)
{
Set_Encyclopedia_Type (EncyclopediaMgrClass::TYPE_VEHICLE);
ListCtrlClass *list_ctrl = (ListCtrlClass *)Get_Dlg_Item (IDC_LIST_CTRL);
DialogTextClass *affiliation_ctrl = (DialogTextClass *)Get_Dlg_Item (IDC_AFFILIATION_STATIC);
DialogTextClass *description_ctrl = (DialogTextClass *)Get_Dlg_Item (IDC_DESCRIPTION_STATIC);
ViewerCtrlClass *viewer_ctrl = (ViewerCtrlClass *)Get_Dlg_Item (IDC_VIEWER_CTRL);
//
// Let the base class know which controls to use
//
Set_List_Ctrl (list_ctrl);
Set_Description_Ctrl (description_ctrl);
Set_Affiliation_Ctrl (affiliation_ctrl);
Set_Viewer_Ctrl (viewer_ctrl);
//
// Let the base class know where to get its data
//
Set_INI_Filename ("vehicles.ini");
EvaViewerTabClass::On_Init_Dialog ();
return ;
}