198 lines
7.6 KiB
C
198 lines
7.6 KiB
C
|
/*
|
||
|
** Command & Conquer Renegade(tm)
|
||
|
** Copyright 2025 Electronic Arts Inc.
|
||
|
**
|
||
|
** This program is free software: you can redistribute it and/or modify
|
||
|
** it under the terms of the GNU General Public License as published by
|
||
|
** the Free Software Foundation, either version 3 of the License, or
|
||
|
** (at your option) any later version.
|
||
|
**
|
||
|
** This program is distributed in the hope that it will be useful,
|
||
|
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
** GNU General Public License for more details.
|
||
|
**
|
||
|
** You should have received a copy of the GNU General Public License
|
||
|
** along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
*/
|
||
|
|
||
|
/***********************************************************************************************
|
||
|
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
|
||
|
***********************************************************************************************
|
||
|
* *
|
||
|
* Project Name : Combat *
|
||
|
* *
|
||
|
* $Archive:: /Commando/Code/commando/dlgevaviewertab.h $*
|
||
|
* *
|
||
|
* Author:: Patrick Smith *
|
||
|
* *
|
||
|
* $Modtime:: 11/09/01 6:03p $*
|
||
|
* *
|
||
|
* $Revision:: 9 $*
|
||
|
* *
|
||
|
*---------------------------------------------------------------------------------------------*
|
||
|
* Functions: *
|
||
|
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
|
||
|
|
||
|
#if defined(_MSC_VER)
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
#ifndef __DLG_EVA_VIEWER_TAB_H
|
||
|
#define __DLG_EVA_VIEWER_TAB_H
|
||
|
|
||
|
#include "childdialog.h"
|
||
|
#include "wwstring.h"
|
||
|
#include "widestring.h"
|
||
|
#include "vector.h"
|
||
|
#include "encyclopediamgr.h"
|
||
|
#include "playertype.h"
|
||
|
|
||
|
|
||
|
////////////////////////////////////////////////////////////////
|
||
|
// Forward declarations
|
||
|
////////////////////////////////////////////////////////////////
|
||
|
class ListCtrlClass;
|
||
|
class DialogTextClass;
|
||
|
class ViewerCtrlClass;
|
||
|
|
||
|
|
||
|
////////////////////////////////////////////////////////////////
|
||
|
//
|
||
|
// EvaViewerObjectClass
|
||
|
//
|
||
|
////////////////////////////////////////////////////////////////
|
||
|
class EvaViewerObjectClass
|
||
|
{
|
||
|
public:
|
||
|
|
||
|
////////////////////////////////////////////////////////////////
|
||
|
// Public constructors/destructors
|
||
|
////////////////////////////////////////////////////////////////
|
||
|
EvaViewerObjectClass (void) :
|
||
|
ID (0),
|
||
|
PlayerType (PLAYERTYPE_NEUTRAL),
|
||
|
MinDistance (0) {}
|
||
|
~EvaViewerObjectClass (void) {}
|
||
|
|
||
|
////////////////////////////////////////////////////////////////
|
||
|
// Public operators
|
||
|
////////////////////////////////////////////////////////////////
|
||
|
bool operator== (const EvaViewerObjectClass &src) const { return false; }
|
||
|
bool operator!= (const EvaViewerObjectClass &src) const { return true; }
|
||
|
|
||
|
////////////////////////////////////////////////////////////////
|
||
|
// Public methods
|
||
|
////////////////////////////////////////////////////////////////
|
||
|
int Get_ID (void) const { return ID; }
|
||
|
const WCHAR * Get_Name (void) const { return Name; }
|
||
|
const WCHAR * Get_Description (void) const { return Description; }
|
||
|
const WCHAR * Get_Affiliation (void) const { return Affiliation; }
|
||
|
const char * Get_Model_Name (void) const { return ModelName; }
|
||
|
const char * Get_Anim_Name (void) const { return AnimName; }
|
||
|
const char * Get_Definition_Name (void) const { return DefinitionName; }
|
||
|
float Get_Min_Distance (void) const { return MinDistance; }
|
||
|
int Get_Player_Type (void) const { return PlayerType; }
|
||
|
|
||
|
void Set_ID (int id) { ID = id; }
|
||
|
void Set_Name (const WCHAR *name) { Name = name; }
|
||
|
void Set_Description (const WCHAR *string) { Description = string; }
|
||
|
void Set_Affiliation (const WCHAR *string) { Affiliation = string; }
|
||
|
void Set_Model_Name (const char *name) { ModelName = name; }
|
||
|
void Set_Anim_Name (const char *name) { AnimName = name; }
|
||
|
void Set_Definition_Name (const char *name) { DefinitionName = name; }
|
||
|
void Set_Min_Distance (float dist) { MinDistance = dist; }
|
||
|
void Set_Player_Type (int type) { PlayerType = type; }
|
||
|
|
||
|
protected:
|
||
|
|
||
|
////////////////////////////////////////////////////////////////
|
||
|
// Protected member data
|
||
|
////////////////////////////////////////////////////////////////
|
||
|
WideStringClass Name;
|
||
|
WideStringClass Description;
|
||
|
WideStringClass Affiliation;
|
||
|
StringClass ModelName;
|
||
|
StringClass AnimName;
|
||
|
StringClass DefinitionName;
|
||
|
float MinDistance;
|
||
|
int ID;
|
||
|
int PlayerType;
|
||
|
};
|
||
|
|
||
|
|
||
|
////////////////////////////////////////////////////////////////
|
||
|
//
|
||
|
// EvaViewerTabClass
|
||
|
//
|
||
|
////////////////////////////////////////////////////////////////
|
||
|
class EvaViewerTabClass : public ChildDialogClass
|
||
|
{
|
||
|
public:
|
||
|
|
||
|
////////////////////////////////////////////////////////////////
|
||
|
// Public constructors/destructors
|
||
|
////////////////////////////////////////////////////////////////
|
||
|
EvaViewerTabClass (int resource_id);
|
||
|
|
||
|
|
||
|
////////////////////////////////////////////////////////////////
|
||
|
// Public methods
|
||
|
////////////////////////////////////////////////////////////////
|
||
|
|
||
|
//
|
||
|
// Data
|
||
|
//
|
||
|
void Set_INI_Filename (const char *filename) { INIFilename = filename; }
|
||
|
|
||
|
//
|
||
|
// Configuration
|
||
|
//
|
||
|
void Set_List_Ctrl (ListCtrlClass *list_ctrl) { ListCtrl = list_ctrl; }
|
||
|
void Set_Description_Ctrl (DialogTextClass *ctrl) { DescriptionCtrl = ctrl; }
|
||
|
void Set_Affiliation_Ctrl (DialogTextClass *ctrl) { AffiliationCtrl = ctrl; }
|
||
|
void Set_Viewer_Ctrl (ViewerCtrlClass *ctrl) { ViewerCtrl = ctrl; }
|
||
|
|
||
|
void Set_Encyclopedia_Type (EncyclopediaMgrClass::TYPE type) { EncyclopediaType = type; }
|
||
|
|
||
|
//
|
||
|
// Notifications
|
||
|
//
|
||
|
void On_ListCtrl_Sel_Change (ListCtrlClass *list_ctrl, int ctrl_id, int old_index, int new_index);
|
||
|
void On_ViewerCtrl_Model_Loaded (ViewerCtrlClass *viewer_ctrl, int ctrl_id, RenderObjClass *model);
|
||
|
|
||
|
protected:
|
||
|
|
||
|
////////////////////////////////////////////////////////////////
|
||
|
// Protected methods
|
||
|
////////////////////////////////////////////////////////////////
|
||
|
void On_Init_Dialog (void);
|
||
|
void On_Destroy_Dialog (void);
|
||
|
void View_Entry (int entry_index);
|
||
|
|
||
|
void Build_Object_List (void);
|
||
|
void Prepare_Model (RenderObjClass *model);
|
||
|
|
||
|
////////////////////////////////////////////////////////////////
|
||
|
// Static methods
|
||
|
////////////////////////////////////////////////////////////////
|
||
|
static int CALLBACK ListSortCallback (ListCtrlClass *list_ctrl, int item_index1, int item_index2, uint32 user_param);
|
||
|
|
||
|
////////////////////////////////////////////////////////////////
|
||
|
// Protected member data
|
||
|
////////////////////////////////////////////////////////////////
|
||
|
ListCtrlClass * ListCtrl;
|
||
|
DialogTextClass * DescriptionCtrl;
|
||
|
DialogTextClass * AffiliationCtrl;
|
||
|
ViewerCtrlClass * ViewerCtrl;
|
||
|
StringClass INIFilename;
|
||
|
|
||
|
EncyclopediaMgrClass::TYPE EncyclopediaType;
|
||
|
|
||
|
DynamicVectorClass<EvaViewerObjectClass> ObjectList;
|
||
|
};
|
||
|
|
||
|
|
||
|
#endif //__DLG_EVA_VIEWER_TAB_H
|
||
|
|