112 lines
4.3 KiB
C
112 lines
4.3 KiB
C
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***********************************************************************************************
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*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
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***********************************************************************************************
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* *
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* Project Name : commando *
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* *
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* $Archive:: /Commando/Code/commando/modpackage.h $*
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* *
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* Author:: Patrick Smith *
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* *
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* $Modtime:: 2/14/02 4:00p $*
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* *
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* $Revision:: 4 $*
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#if defined(_MSC_VER)
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#pragma once
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#endif
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#ifndef __MODPACKAGE_H
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#define __MODPACKAGE_H
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#include "wwstring.h"
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#include "bittype.h"
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//////////////////////////////////////////////////////////////////////
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//
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// ModPackageClass
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//
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//////////////////////////////////////////////////////////////////////
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class ModPackageClass
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{
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public:
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///////////////////////////////////////////////////////////////////
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// Public constructors/destructors
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///////////////////////////////////////////////////////////////////
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ModPackageClass (void);
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virtual ~ModPackageClass (void);
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///////////////////////////////////////////////////////////////////
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// Public operators
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///////////////////////////////////////////////////////////////////
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bool operator== (const ModPackageClass &) { return false; }
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bool operator!= (const ModPackageClass &) { return true; }
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///////////////////////////////////////////////////////////////////
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// Public methods
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///////////////////////////////////////////////////////////////////
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//
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// Simple data accessors
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//
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const StringClass & Get_Name (void) const { return Name; }
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void Set_Name (const char *name) { Name = name; }
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const StringClass & Get_Package_Filename (void) const { return PackageFilename; }
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void Set_Package_Filename (const char *name);
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//
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// CRC Access
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//
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uint32 Get_CRC (void);
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void Compute_CRC (void);
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//
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// Informational
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//
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void Build_Level_List (DynamicVectorClass<StringClass> &list) const;
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bool Find_Map_From_CRC (uint32 crc, StringClass *map_name) const;
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int Get_Map_Index (const char *map_name);
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protected:
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///////////////////////////////////////////////////////////////////
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// Protected methods
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///////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////
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// Protected member data
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///////////////////////////////////////////////////////////////////
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StringClass Name;
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StringClass PackageFilename;
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uint32 FileCRC;
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};
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#endif //__MODPACKAGE_H
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