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CnC_Renegade/Code/Scripts/Mission10.h

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/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/******************************************************************************
*
* FILE
* Mission10.h
*
* DESCRIPTION
* Mission 10 definitions
*
* PROGRAMMER
* Design Team
*
* VERSION INFO
* $Author: Dan_e $
* $Revision: 23 $
* $Modtime: 12/06/01 11:43a $
* $Archive: /Commando/Code/Scripts/Mission10.h $
*
******************************************************************************/
#ifndef _MISSION10_H_
#define _MISSION10_H_
// Defines and Includes
#include "toolkit.h"
// Predefined Constants
// Public Variables
// Enumerations
#define MAMMOTH 40000
#define ATTACK 40001
#define KILLED 40002
#define TARGET 40003
#define HON 40004
#define GRANT 40005
#define HELIPAD 40006
#define GOTO_LOC 40007
#define FAKE_TIMER 40008
#define HAVOCS_SCRIPT 40009
#define MISSION_COMPLETE 40010
#define REBUILD 40011
#define M10_PLAYERTYPE_CHANGE_OBELISK 40012
#define FLYOVER 40013
#define REMOVE_SECONDARY_POG 40014
#define ENTERED 40015
#define CLEAR1 40016
#define CLEAR2 40017
#define GRANT_MRLS 40018
#define OCCUPIED 40019
#define TANK_KILLED 40020
#define CARGO_DROP 40021
#define REINFORCE 40022
#define NO_DROP 40023
#define KEY_OBJ 40024
#define DAMAGED 40025
#define RESET 40026
#define KANE_CONV 40027
#define MAMMY 40028
// Timer Enumerations
typedef enum
{
M10TIMER_START = STIMER_MISSION10,
} M10TIMER;
#endif // _MISSION10_H_