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CnC_Renegade/Code/Scripts/MissionS04.cpp

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/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/******************************************************************************
*
* FILE
* Mission3.cpp
*
* DESCRIPTION
* Mission 3 script
*
* PROGRAMMER
* Design Team
*
* VERSION INFO
* $Author: Dan_e $
* $Revision: 1 $
* $Modtime: 5/02/02 4:31p $
* $Archive: /Commando/Code/Scripts/MissionS04.cpp $
*
******************************************************************************/
#include "scripts.h"
#include "toolkit.h"
#include <string.h>
#include <stdio.h>
#include "Mission3.h"
#ifdef _XBOX
#include "wwhack.h"
#endif
DECLARE_SCRIPT(MS04_Gunboat_Waypath_Movement, "")
{
void Created( GameObject * obj )
{
ActionParamsStruct params;
params.Set_Basic( this, 45, 999 );
params.Set_Movement( Vector3(0,0,0), 1.0f, 3.0f );
params.WaypathID = 100033;
Commands->Action_Goto( obj, params );
}
}