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CnC_Renegade/Code/Tests/PhysTest/PhysTest.h

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/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// PhysTest.h : main header file for the PHYSTEST application
//
#if !defined(AFX_PHYSTEST_H__616293E4_E4F0_11D2_802E_0040056350C8__INCLUDED_)
#define AFX_PHYSTEST_H__616293E4_E4F0_11D2_802E_0040056350C8__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CPhysTestApp:
// See PhysTest.cpp for the implementation of this class
//
class CPhysTestApp : public CWinApp
{
public:
CPhysTestApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CPhysTestApp)
public:
virtual BOOL InitInstance();
virtual int ExitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CPhysTestApp)
afx_msg void OnAppAbout();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PHYSTEST_H__616293E4_E4F0_11D2_802E_0040056350C8__INCLUDED_)