This repository has been archived on 2025-02-27. You can view files and clone it, but cannot push or open issues or pull requests.
CnC_Renegade/Code/Tools/ChunkView/ChunkDataView.h

129 lines
4.9 KiB
C
Raw Permalink Normal View History

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : ChunkView *
* *
* $Archive:: /Commando/Code/Tools/ChunkView/ChunkDataView.h $*
* *
* Author:: Greg Hjelstrom *
* *
* $Modtime:: 9/28/99 9:48a $*
* *
* $Revision:: 2 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#if !defined(AFX_CHUNKDATAVIEW_H__FD83E2D7_72AE_11D3_BB4D_00902742EA14__INCLUDED_)
#define AFX_CHUNKDATAVIEW_H__FD83E2D7_72AE_11D3_BB4D_00902742EA14__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ChunkDataView.h : header file
//
#include "bittype.h"
class ChunkImageClass;
class HexToStringClass;
/////////////////////////////////////////////////////////////////////////////
// CChunkDataView view
class CChunkDataView : public CListView
{
protected:
CChunkDataView(); // protected constructor used by dynamic creation
DECLARE_DYNCREATE(CChunkDataView)
// Attributes
public:
enum WordSizeType
{
WORD_SIZE_BYTE = 0,
WORD_SIZE_SHORT = 1,
WORD_SIZE_LONG = 2
};
enum DisplayModeType
{
DISPLAY_MODE_HEX = 0,
DISPLAY_MODE_MICROCHUNKS,
};
void Set_Word_Size(WordSizeType wordsize) { WordSize = wordsize; OnUpdate(NULL,0,NULL); }
WordSizeType Get_Word_Size(void) { return WordSize; }
void Set_Display_Mode(DisplayModeType displaymode) { DisplayMode = displaymode; OnUpdate(NULL,0,NULL); }
DisplayModeType Get_Display_Mode(void) { return DisplayMode; }
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CChunkDataView)
public:
virtual void OnInitialUpdate();
protected:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual void OnUpdate(CView* pSender, LPARAM lHint, CObject* pHint);
//}}AFX_VIRTUAL
// Implementation
protected:
virtual ~CChunkDataView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
void Display_Chunk(const ChunkImageClass * chunk);
void Display_Chunk_Sub_Chunks(const ChunkImageClass * chunk);
void Display_Chunk_Hex(const ChunkImageClass * chunk);
void Display_Chunk_Micro_Chunks(const ChunkImageClass * chunk);
void Reset_Columns(void);
HexToStringClass * Create_Hex_Converter(const uint8 * data,const uint32 size);
void Destroy_Hex_Converter(HexToStringClass * hexconv);
DisplayModeType DisplayMode;
WordSizeType WordSize;
// Generated message map functions
protected:
//{{AFX_MSG(CChunkDataView)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CHUNKDATAVIEW_H__FD83E2D7_72AE_11D3_BB4D_00902742EA14__INCLUDED_)