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CnC_Renegade/Code/Tools/LevelEdit/OutputForm.cpp

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/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// OutputFormClass.cpp : implementation file
//
#include "stdafx.h"
#include "leveledit.h"
#include "outputform.h"
#include "utils.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// OutputFormClass
//IMPLEMENT_DYNCREATE(OutputFormClass, DockableFormClass)
/////////////////////////////////////////////////////////////////////////////
//
// OutputFormClass
//
/////////////////////////////////////////////////////////////////////////////
OutputFormClass::OutputFormClass()
: DockableFormClass(OutputFormClass::IDD)
{
//{{AFX_DATA_INIT(OutputFormClass)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
//
// Create the log file
//
char filename[MAX_PATH];
::GetModuleFileName (NULL, filename, sizeof (filename));
CString directory = ::Strip_Filename_From_Path (filename);
CString full_path = Make_Path (directory, "_editorlog.txt");
//
// Try to open the log file
//
HANDLE file = ::CreateFile ( full_path,
GENERIC_WRITE,
FILE_SHARE_READ,
NULL,
OPEN_ALWAYS,
0L,
NULL);
//
// If we succeeded then pass the handle onto our file object
//
if (file != INVALID_HANDLE_VALUE) {
LogFile.Attach (file);
}
return ;
}
/////////////////////////////////////////////////////////////////////////////
//
// ~OutputFormClass
//
/////////////////////////////////////////////////////////////////////////////
OutputFormClass::~OutputFormClass (void)
{
LogFile.Close ();
return ;
}
/////////////////////////////////////////////////////////////////////////////
//
// DoDataExchange
//
void
OutputFormClass::DoDataExchange(CDataExchange* pDX)
{
DockableFormClass::DoDataExchange(pDX);
//{{AFX_DATA_MAP(OutputFormClass)
DDX_Control(pDX, IDC_OUTPUT_EDIT, m_OutputEdit);
//}}AFX_DATA_MAP
return ;
}
BEGIN_MESSAGE_MAP(OutputFormClass, DockableFormClass)
//{{AFX_MSG_MAP(OutputFormClass)
ON_WM_CREATE()
ON_WM_SIZE()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// OutputFormClass diagnostics
#ifdef _DEBUG
void OutputFormClass::AssertValid() const
{
DockableFormClass::AssertValid();
}
void OutputFormClass::Dump(CDumpContext& dc) const
{
DockableFormClass::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// OutputFormClass message handlers
/////////////////////////////////////////////////////////////////////////////
//
// OnCreate
//
int
OutputFormClass::OnCreate (LPCREATESTRUCT lpCreateStruct)
{
// Allow the base class to process this message
if (DockableFormClass::OnCreate(lpCreateStruct) == -1) {
return -1;
}
return 0;
}
/////////////////////////////////////////////////////////////////////////////
//
// HandleInitDialog
//
void
OutputFormClass::HandleInitDialog (void)
{
//
// TODO - Any initialization
//
m_OutputEdit.SetTabStops (10);
return ;
}
/////////////////////////////////////////////////////////////////////////////
//
// OnSize
//
void
OutputFormClass::OnSize
(
UINT nType,
int cx,
int cy
)
{
// Allow the base class to process this message
DockableFormClass::OnSize (nType, cx, cy);
if (::IsWindow (m_OutputEdit) && (cx > 0) && (cy > 0)) {
// Resize the tab control to fill the entire contents of the client area
m_OutputEdit.SetWindowPos (NULL, 0, 0, cx, cy, SWP_NOZORDER | SWP_NOMOVE);
}
return ;
}
/////////////////////////////////////////////////////////////////////////////
//
// Output_Message
//
void
OutputFormClass::Output_Message (LPCTSTR new_message)
{
//
// Turn off repainting
//
m_OutputEdit.SetRedraw (FALSE);
// Get the text currently displayed in the window
TCHAR window_text[32768] = { 0 };
int curr_text_len = m_OutputEdit.GetWindowText (window_text, sizeof (window_text)) + 1;
// Get the new text length
int new_text_len = ::lstrlen (new_message);
// Do we need to scroll text out of the buffer?
if (curr_text_len + new_text_len > (32768 - 16)) {
// Move the first 4K out of the buffer
::memmove (window_text, &window_text[4096], curr_text_len-4096);
}
// Concat the new message onto the current window text.
::lstrcat (window_text, new_message);
// Make sure the message has a line feed
if ( new_message[new_text_len-2] != '\r' &&
new_message[new_text_len-1] == '\n')
{
int text_len = ::lstrlen (window_text);
window_text[text_len-1] = '\r';
window_text[text_len] = '\n';
window_text[text_len+1] = 0;
}
// Put the text back into the edit control
m_OutputEdit.SetWindowText (window_text);
int line_count = m_OutputEdit.GetLineCount ();
m_OutputEdit.LineScroll (line_count-4);
//
// Turn painting back on
//
m_OutputEdit.SetRedraw (TRUE);
if (LogFile.Is_Open ()) {
LogFile.Write ((const char *)new_message, ::lstrlen (new_message));
}
return ;
}