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CnC_Renegade/Code/Tools/LevelEdit/PresetLogger.cpp

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/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : LevelEdit *
* *
* $Archive:: /Commando/Code/Tools/LevelEdit/PresetLogger.cpp $*
* *
* Author:: Patrick Smith *
* *
* $Modtime:: 6/14/02 6:20p $*
* *
* $Revision:: 4 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#include "stdafx.h"
#include "presetlogger.h"
#include "textfile.h"
#include "wwstring.h"
#include "preset.h"
#include "definitionfactorymgr.h"
#include "definitionfactory.h"
//////////////////////////////////////////////////////////////////////////
//
// Log_Created
//
//////////////////////////////////////////////////////////////////////////
void
PresetLoggerClass::Log_Created (PresetClass *preset)
{
//
// Try to open the log file
//
TextFileClass file;
if (Open_Log_File (file)) {
//
// Lookup the users name
//
char computer_name[256];
DWORD size = sizeof (computer_name);
::GetComputerName (computer_name, &size);
//
// Determine what type of preset this is
//
StringClass type_name;
DefinitionFactoryClass *factory = DefinitionFactoryMgrClass::Find_Factory (preset->Get_Class_ID ());
if (factory != NULL) {
type_name = factory->Get_Name ();
}
//
// Build a log entry with relevant information about the operation
//
StringClass message;
message.Format ("(%s) Created: %s, Type: %s", computer_name, (const char *)preset->Get_Name (), (const char *)type_name);
//
// Write the entry to the end of the log
//
file.Seek (0, SEEK_END);
file.Write_Line (message);
//
// Close the file
//
file.Close ();
}
return ;
}
//////////////////////////////////////////////////////////////////////////
//
// Log_Moved
//
//////////////////////////////////////////////////////////////////////////
void
PresetLoggerClass::Log_Moved (PresetClass *preset, const char *new_parent_name)
{
//
// Try to open the log file
//
TextFileClass file;
if (Open_Log_File (file)) {
//
// Determine what the parent's name should be
//
CString real_parent_name = new_parent_name;
if (new_parent_name == NULL) {
real_parent_name = "Root";
}
//
// Lookup the users name
//
char computer_name[256];
DWORD size = sizeof (computer_name);
::GetComputerName (computer_name, &size);
//
// Write an entry to the end of the log
//
StringClass message;
message.Format ("(%s) Moved: %s. New Parent: %s", computer_name, (const char *)preset->Get_Name (), (const char *)real_parent_name);
file.Seek (0, SEEK_END);
file.Write_Line (message);
//
// Close the file
//
file.Close ();
}
return ;
}
//////////////////////////////////////////////////////////////////////////
//
// Log_Renamed
//
//////////////////////////////////////////////////////////////////////////
void
PresetLoggerClass::Log_Renamed (const char *old_name, const char *new_name)
{
//
// Try to open the log file
//
TextFileClass file;
if (Open_Log_File (file)) {
//
// Lookup the users name
//
char computer_name[256];
DWORD size = sizeof (computer_name);
::GetComputerName (computer_name, &size);
//
// Write an entry to the end of the log
//
StringClass message;
message.Format ("(%s) Renamed: Old Name: %s, New Name: %s", computer_name, old_name, new_name);
file.Seek (0, SEEK_END);
file.Write_Line (message);
//
// Close the file
//
file.Close ();
}
return ;
}
//////////////////////////////////////////////////////////////////////////
//
// Log_Deleted
//
//////////////////////////////////////////////////////////////////////////
void
PresetLoggerClass::Log_Deleted (const char *preset_name)
{
//
// Try to open the log file
//
TextFileClass file;
if (Open_Log_File (file)) {
//
// Lookup the users name
//
char computer_name[256];
DWORD size = sizeof (computer_name);
::GetComputerName (computer_name, &size);
//
// Write an entry to the end of the log
//
StringClass message;
message.Format ("(%s) Deleted: %s", computer_name, preset_name);
file.Seek (0, SEEK_END);
file.Write_Line (message);
//
// Close the file
//
file.Close ();
}
return ;
}
//////////////////////////////////////////////////////////////////////////
//
// Log_File_Reference_Changed
//
//////////////////////////////////////////////////////////////////////////
void
PresetLoggerClass::Log_File_Reference_Changed
(
PresetClass * preset,
const char * param_name,
const char * new_value
)
{
//
// Try to open the log file
//
TextFileClass file;
if (Open_Log_File (file)) {
//
// Write an entry to the end of the log
//
StringClass message;
message.Format ("Reference Changed: Preset: %s. Param: %s. Value: %s", (const char *)preset->Get_Name (), param_name, new_value);
file.Seek (0, SEEK_END);
file.Write_Line (message);
//
// Close the file
//
file.Close ();
}
return ;
}
//////////////////////////////////////////////////////////////////////////
//
// Open_Log_File
//
//////////////////////////////////////////////////////////////////////////
bool
PresetLoggerClass::Open_Log_File (TextFileClass &file_obj)
{
bool retval = false;
HANDLE file = INVALID_HANDLE_VALUE;
//
// Try 10 times to open the file
//
#ifndef PUBLIC_EDITOR_VER
for (int index = 0; index < 10; index ++) {
//
// Try to open the file exclusively
//
file = ::CreateFile ( "\\\\mobius\\project7\\projects\\renegade\\asset management\\logs\\presets.log",
GENERIC_WRITE,
FILE_SHARE_READ,
NULL,
OPEN_ALWAYS,
0L,
NULL);
//
// If we succeeded then break out of the loop
//
if (file != INVALID_HANDLE_VALUE) {
break;
}
//
// Wait a quarter of a second before we try again.
//
::Sleep (250);
}
#endif //PUBLIC_EDITOR_VER
if (file != INVALID_HANDLE_VALUE) {
file_obj.Attach (file);
retval = true;
}
return retval;
}