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CnC_Renegade/Code/Tools/LevelEdit/mixfiledatabase.h

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/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : leveledit *
* *
* $Archive:: /Commando/Code/Tools/LevelEdit/mixfiledatabase.h $*
* *
* Author:: Patrick Smith *
* *
* $Modtime:: 3/26/02 1:33p $*
* *
* $Revision:: 3 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#if defined(_MSC_VER)
#pragma once
#endif
#ifndef __MIXFILEDATABASE_H
#define __MIXFILEDATABASE_H
#include "assetdatabase.h"
#include "wwstring.h"
#include "ffactory.h"
#include "ffactorylist.h"
//////////////////////////////////////////////////////////////////////
// Forward declarations
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
//
// MixFileDatabaseClass
//
//////////////////////////////////////////////////////////////////////
class MixFileDatabaseClass : public AssetDatabaseClass
{
public:
///////////////////////////////////////////////////////////////////
// Public constructors/destructors
///////////////////////////////////////////////////////////////////
MixFileDatabaseClass (void);
virtual ~MixFileDatabaseClass (void);
///////////////////////////////////////////////////////////////////
// Public methods
///////////////////////////////////////////////////////////////////
//
// Database methods
//
bool Open_Database (LPCTSTR ini_filename, LPCTSTR username = NULL, LPCTSTR password = NULL);
//
// File manipulation methods
//
bool Add_File (LPCTSTR local_filename, LPCTSTR comment = NULL) { return true; }
bool Check_In (LPCTSTR local_filename, LPCTSTR comment = NULL) { return true; }
bool Check_Out (LPCTSTR local_filename, bool get_locally = true);
bool Undo_Check_Out (LPCTSTR local_filename) { return true; }
bool Get (LPCTSTR local_filename);
bool Get_Subproject (LPCTSTR local_filename) { return true; }
bool Get_All (LPCTSTR dest_path, LPCTSTR search_mask);
FileClass * Get_File (LPCTSTR local_filename);
void Find_Files (DynamicVectorClass<StringClass> &file_list, LPCTSTR search_mask);
//
// Extended methods which provide UI
//
bool Check_Out_Ex (LPCTSTR local_filename, HWND parent_wnd) { return true; }
bool Check_In_Ex (LPCTSTR local_filename, HWND parent_wnd) { return true; }
//
// Retry methods
//
bool Retry_Check_Out (LPCTSTR local_filename, int attempts = 1, int delay = 250) { return true; }
bool Retry_Check_In (LPCTSTR local_filename, int attempts = 1, int delay = 250) { return true; }
//
// File information methods
//
FILE_STATUS Get_File_Status (LPCTSTR local_filename, StringClass *checked_out_user_name = NULL) { return CHECKED_OUT_TO_ME; }
bool Is_File_Different (LPCTSTR local_filename) { return (Does_File_Exist (local_filename) == false); }
bool Does_File_Exist (LPCTSTR local_filename);
//
// User information
//
BOOL Is_Read_Only (void) const { return FALSE; }
//
// Misc information
//
const char * Get_Mix_File_Path (void) const { return MixFilePath; }
//
// Static methods
//
static MixFileDatabaseClass * Get_Instance (void) { return _TheInstance; }
protected:
///////////////////////////////////////////////////////////////////
// Protected methods
///////////////////////////////////////////////////////////////////
bool Copy_File (FileClass *file, LPCTSTR local_filename);
void Create_Directory_Structure (LPCTSTR path);
bool Internal_Does_File_Exist (LPCSTR filename);
bool Internal_Get (LPCSTR filename, LPCSTR local_path);
bool Is_Texture (LPCSTR filename);
void Swap_Texture_Extension (StringClass &filename);
void Get_Filename (LPCTSTR path, StringClass &filename);
///////////////////////////////////////////////////////////////////
// Protected member data
///////////////////////////////////////////////////////////////////
StringClass ModName;
StringClass ModAssetPath;
StringClass MixFilePath;
FileFactoryListClass MainFileFactory;
SimpleFileFactoryClass RenegadeDataFileFactory;
static MixFileDatabaseClass * _TheInstance;
};
#endif //__MIXFILEDATABASE_H