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CnC_Renegade/Code/Tools/LightMap/InsertSolveDialog.h

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/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** Confidential - Westwood Studios ***
***********************************************************************************************
* *
* Project Name : LightMap *
* *
* $Archive:: /Commando/Code/Tool $*
* *
* $Author:: Ian_l $*
* *
* $Modtime:: 1/24/01 3:29p $*
* *
* $Revision:: 3 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#if !defined(AFX_INSERTSOLVEDIALOG_H__6F280B62_836D_11D4_A3D2_009027447394__INCLUDED_)
#define AFX_INSERTSOLVEDIALOG_H__6F280B62_836D_11D4_A3D2_009027447394__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class InsertSolveDialog : public CDialog
{
// Construction
public:
InsertSolveDialog (const char *initialpathname, CWnd* pParent = NULL);
~InsertSolveDialog() {
if (FileListBuffer != NULL) delete [] FileListBuffer;
if (InclusionString != NULL) delete [] InclusionString;
}
char *Directory_Name() {return (DirectoryName);}
char *Filename_List() {return (FilenameList);}
bool Apply_Selective() {return (ApplySelective);}
bool Invert_Selection() {return (InvertSelection);}
bool Blend_Noise() {return (BlendNoise);}
char *Inclusion_String() {return (InclusionString);}
// Dialog Data
//{{AFX_DATA(InsertSolveDialog)
enum { IDD = IDD_INSERT_SOLVE };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(InsertSolveDialog)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(InsertSolveDialog)
afx_msg void OnBrowse();
afx_msg void OnApplySelective();
afx_msg void OnBlendNoise();
afx_msg void OnChangeInclusionString();
afx_msg void OnMoreOptions();
virtual BOOL OnInitDialog();
afx_msg void OnContaining();
afx_msg void OnNotContaining();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
const char *InitialPathname; // Pathname used to indicate default browsing directory.
char DirectoryName [_MAX_DIR]; // Directory containing solve files.
char *FileListBuffer; // Buffer to store list of solve filenames.
char *FilenameList; // Ptr to list of solve filenames (separated by null terminating character).
bool ApplySelective;
bool InvertSelection;
bool BlendNoise;
char *InclusionString;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_INSERTSOLVEDIALOG_H__6F280B62_836D_11D4_A3D2_009027447394__INCLUDED_)