107 lines
4.4 KiB
C
107 lines
4.4 KiB
C
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***********************************************************************************************
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*** Confidential - Westwood Studios ***
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***********************************************************************************************
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* *
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* Project Name : LightMap *
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* *
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* $Archive:: /Commando/Code/Tool $*
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* *
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* $Author:: Ian_l $*
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* *
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* $Modtime:: 1/24/01 3:29p $*
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* *
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* $Revision:: 3 $*
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#if !defined(AFX_INSERTSOLVEDIALOG_H__6F280B62_836D_11D4_A3D2_009027447394__INCLUDED_)
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#define AFX_INSERTSOLVEDIALOG_H__6F280B62_836D_11D4_A3D2_009027447394__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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class InsertSolveDialog : public CDialog
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{
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// Construction
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public:
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InsertSolveDialog (const char *initialpathname, CWnd* pParent = NULL);
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~InsertSolveDialog() {
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if (FileListBuffer != NULL) delete [] FileListBuffer;
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if (InclusionString != NULL) delete [] InclusionString;
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}
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char *Directory_Name() {return (DirectoryName);}
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char *Filename_List() {return (FilenameList);}
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bool Apply_Selective() {return (ApplySelective);}
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bool Invert_Selection() {return (InvertSelection);}
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bool Blend_Noise() {return (BlendNoise);}
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char *Inclusion_String() {return (InclusionString);}
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// Dialog Data
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//{{AFX_DATA(InsertSolveDialog)
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enum { IDD = IDD_INSERT_SOLVE };
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// NOTE: the ClassWizard will add data members here
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//}}AFX_DATA
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(InsertSolveDialog)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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// Generated message map functions
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//{{AFX_MSG(InsertSolveDialog)
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afx_msg void OnBrowse();
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afx_msg void OnApplySelective();
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afx_msg void OnBlendNoise();
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afx_msg void OnChangeInclusionString();
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afx_msg void OnMoreOptions();
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virtual BOOL OnInitDialog();
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afx_msg void OnContaining();
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afx_msg void OnNotContaining();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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const char *InitialPathname; // Pathname used to indicate default browsing directory.
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char DirectoryName [_MAX_DIR]; // Directory containing solve files.
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char *FileListBuffer; // Buffer to store list of solve filenames.
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char *FilenameList; // Ptr to list of solve filenames (separated by null terminating character).
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bool ApplySelective;
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bool InvertSelection;
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bool BlendNoise;
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char *InclusionString;
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_INSERTSOLVEDIALOG_H__6F280B62_836D_11D4_A3D2_009027447394__INCLUDED_)
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