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CnC_Renegade/Code/Tools/W3DUpdate/W3DUpdateDlg.h

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/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// W3DUpdateDlg.h : header file
//
#if !defined(AFX_W3DUPDATEDLG_H__4305AC50_1EAB_11D3_A038_00104B791122__INCLUDED_)
#define AFX_W3DUPDATEDLG_H__4305AC50_1EAB_11D3_A038_00104B791122__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CW3DUpdateDlg dialog
class CW3DUpdateDlg : public CDialog
{
// Construction
public:
void RegisterViewer(int index);
void RegisterShellExt();
CW3DUpdateDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CW3DUpdateDlg)
enum { IDD = IDD_W3DUPDATE_DIALOG };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CW3DUpdateDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
virtual BOOL OnCommand(WPARAM wParam, LPARAM lParam);
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CW3DUpdateDlg)
virtual BOOL OnInitDialog();
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
virtual void OnOK();
afx_msg void OnDefaults();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
///////////////////////////////////////////////////////////////
// Private methods
///////////////////////////////////////////////////////////////
void Get_Destination_Path (int app_id, CString &dest_path);
bool Install_App (const CString &title, const CString &src_path, const CString &dest_path, const CString &reg_key_name, bool clean);
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_W3DUPDATEDLG_H__4305AC50_1EAB_11D3_A038_00104B791122__INCLUDED_)