81 lines
2.4 KiB
C
81 lines
2.4 KiB
C
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#if !defined(AFX_PARTICLESIZEDIALOG_H__0CD2CBA5_1219_11D3_A034_00104B791122__INCLUDED_)
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#define AFX_PARTICLESIZEDIALOG_H__0CD2CBA5_1219_11D3_A034_00104B791122__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// ParticleSizeDialog.h : header file
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//
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/////////////////////////////////////////////////////////////////////////////
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// ParticleSizeDialogClass dialog
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class ParticleSizeDialogClass : public CDialog
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{
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// Construction
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public:
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ParticleSizeDialogClass (float size, CWnd* pParent = NULL); // standard constructor
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// Dialog Data
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//{{AFX_DATA(ParticleSizeDialogClass)
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enum { IDD = IDD_PARTICLE_SIZE };
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CSpinButtonCtrl m_SizeSpin;
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//}}AFX_DATA
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(ParticleSizeDialogClass)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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virtual BOOL OnNotify(WPARAM wParam, LPARAM lParam, LRESULT* pResult);
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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// Generated message map functions
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//{{AFX_MSG(ParticleSizeDialogClass)
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virtual BOOL OnInitDialog();
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virtual void OnOK();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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public:
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/////////////////////////////////////////////////////////////
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// Public methods
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/////////////////////////////////////////////////////////////
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float Get_Size (void) const { return m_Size; }
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private:
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/////////////////////////////////////////////////////////////
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// Private member data
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/////////////////////////////////////////////////////////////
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float m_Size;
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_PARTICLESIZEDIALOG_H__0CD2CBA5_1219_11D3_A034_00104B791122__INCLUDED_)
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