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CnC_Renegade/Code/WWOnline/WOLLadder.cpp

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/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/******************************************************************************
*
* FILE
* $Archive: /Commando/Code/WWOnline/WOLLadder.cpp $
*
* DESCRIPTION
*
* PROGRAMMER
* $Author: Denzil_l $
*
* VERSION INFO
* $Revision: 7 $
* $Modtime: 12/03/01 3:22p $
*
******************************************************************************/
#include <string.h>
#include <memory.h>
#include "WOLLadder.h"
#include <WWDebug\WWDebug.h>
namespace WWOnline {
/******************************************************************************
*
* NAME
* LadderData::Create
*
* DESCRIPTION
*
* INPUTS
* WOLLadder - WOLAPI ladder structure
*
* RESULT
* Ladder -
*
******************************************************************************/
RefPtr<LadderData> LadderData::Create(const WOL::Ladder& ladder, long time)
{
return new LadderData(ladder, time);
}
/******************************************************************************
*
* NAME
* LadderData::LadderData
*
* DESCRIPTION
* Constructor
*
* INPUTS
* WOLLadder - WOLAPI ladder structure
*
* RESULT
* NONE
*
******************************************************************************/
LadderData::LadderData(const WOL::Ladder& ladder, long time) :
mTimeStamp(time)
{
// WWDEBUG_SAY(("WOL: Instantiating LadderData\n"));
memcpy(&mData, &ladder, sizeof(mData));
mData.next = NULL;
}
/******************************************************************************
*
* NAME
* LadderData::~LadderData
*
* DESCRIPTION
* Destructor
*
* INPUTS
* NONE
*
* RESULT
* NONE
*
******************************************************************************/
LadderData::~LadderData()
{
// WWDEBUG_SAY(("WOL: Destructing LadderData\n"));
}
/******************************************************************************
*
* NAME
* LadderData::UpdateData
*
* DESCRIPTION
* Update the ladder information
*
* INPUTS
* WOLLadder - WOLAPI ladder structure
*
* RESULT
* Updated - True if ladder data was updated.
*
******************************************************************************/
bool LadderData::UpdateData(const WOL::Ladder& ladder, long time)
{
if (time > mTimeStamp)
{
memcpy(&mData, &ladder, sizeof(mData));
mData.next = NULL;
return true;
}
return false;
}
/******************************************************************************
*
* NAME
*
* DESCRIPTION
*
* INPUTS
*
* RESULT
* NONE
*
******************************************************************************/
LadderInfoEvent::LadderInfoEvent(const wchar_t* requested, const WOL::Ladder& ladder, long time) :
mRequestedName(requested),
mWOLLadder(ladder),
mTimeStamp(time)
{
}
/******************************************************************************
*
* NAME
*
* DESCRIPTION
*
* INPUTS
* NONE
*
* RESULT
*
******************************************************************************/
bool LadderInfoEvent::IsRanked(void) const
{
return (strlen((const char*)mWOLLadder.login_name) > 0);
}
/******************************************************************************
*
* NAME
*
* DESCRIPTION
*
* INPUTS
* NONE
*
* RESULT
*
******************************************************************************/
LadderType LadderInfoEvent::GetLadderType(void) const
{
LadderType type = (LadderType)(mWOLLadder.sku & LADDERTYPE_MASK);
if (type == 0)
{
type = LadderType_Individual;
}
return type;
}
} // namespace WWOnline