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CnC_Renegade/Code/WWOnline/WOLNetUtilObserver.h

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/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/******************************************************************************
*
* FILE
* $Archive: /Commando/Code/WWOnline/WOLNetUtilObserver.h $
*
* DESCRIPTION
*
* PROGRAMMER
* $Author: Denzil_l $
*
* VERSION INFO
* $Revision: 4 $
* $Modtime: 1/22/02 5:53p $
*
******************************************************************************/
#ifndef __WOLNETUTILOBSERVER_H__
#define __WOLNETUTILOBSERVER_H__
#include <windows.h>
#include "WOLUser.h"
namespace WOL
{
#include <WOLAPI\wolapi.h>
}
template<typename T> class RefPtr;
namespace WWOnline {
class Session;
class SquadData;
class NetUtilObserver :
public WOL::INetUtilEvent
{
public:
NetUtilObserver();
void Init(Session& outer);
//---------------------------------------------------------------------------
// IUnknown methods
//---------------------------------------------------------------------------
virtual HRESULT STDMETHODCALLTYPE QueryInterface(const IID& iid, void** ppv);
virtual ULONG STDMETHODCALLTYPE AddRef(void);
virtual ULONG STDMETHODCALLTYPE Release(void);
//---------------------------------------------------------------------------
// INetUtilEvent Methods
//---------------------------------------------------------------------------
STDMETHOD(OnPing)(HRESULT hr, int time, unsigned long ip, int handle);
STDMETHOD(OnLadderList)(HRESULT hr, WOL::Ladder* list, int count, long time, int keyRung);
STDMETHOD(OnGameresSent)(HRESULT hr);
STDMETHOD(OnNewNick)(HRESULT hr, LPCSTR message, LPCSTR nick, LPCSTR pass);
STDMETHOD(OnAgeCheck)(HRESULT hr, int years, int consent);
STDMETHOD(OnWDTState)(HRESULT hr, unsigned char* state, int length);
STDMETHOD(OnHighscore)(HRESULT hr, WOL::Highscore* list, int count, long time, int keyRung);
protected:
virtual ~NetUtilObserver();
NetUtilObserver(const NetUtilObserver&);
const NetUtilObserver& operator=(const NetUtilObserver&);
void ProcessLadderListResults(WOL::Ladder* list, long timeStamp);
void NotifyClanLadderUpdate(const UserList& users, const RefPtr<SquadData>& squad);
private:
ULONG mRefCount;
Session* mOuter;
};
}
#endif // _WOLNETUTILOBSERVER_H__