164 lines
5.2 KiB
C
164 lines
5.2 KiB
C
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***********************************************************************************************
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*** Confidential - Westwood Studios ***
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***********************************************************************************************
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* *
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* Project Name : Commando *
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* *
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* $Archive:: /Commando/Code/wwlib/mixfile.h $*
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* *
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* $Author:: Steve_t $*
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* *
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* $Modtime:: 9/07/01 5:29p $*
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* *
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* $Revision:: 4 $*
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#ifndef MIXFILE_H
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#define MIXFILE_H
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#ifndef ALWAYS_H
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#include "always.h"
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#endif
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#ifndef FFACTORY_H
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#include "ffactory.h"
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#endif
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#ifndef WWSTRING_H
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#include "wwstring.h"
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#endif
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#include "vector.h"
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class FileClass;
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/*
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**
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*/
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class MixFileFactoryClass : public FileFactoryClass {
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public:
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MixFileFactoryClass( const char * mix_filename, FileFactoryClass * factory );
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virtual ~MixFileFactoryClass( void );
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//
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// Inherited
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//
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virtual FileClass * Get_File( char const *filename );
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virtual void Return_File( FileClass *file );
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//
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// Filename access
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//
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bool Build_Filename_List (DynamicVectorClass<StringClass> &list);
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bool Build_Internal_Filename_List (void) { return Build_Filename_List (FilenameList); }
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void Get_Filename_List (DynamicVectorClass<StringClass> **list) { *list = &FilenameList; }
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void Get_Filename_List (DynamicVectorClass<StringClass> &list) { list = FilenameList; }
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//
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// Content control
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//
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void Add_File (const char *full_path, const char *filename);
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void Delete_File (const char *filename);
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void Flush_Changes (void);
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//
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// Information
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//
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bool Is_Valid (void) const { return IsValid; }
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private:
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//
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// Utility functions
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//
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bool Get_Temp_Filename (const char *path, StringClass &full_path);
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struct FileInfoStruct {
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bool operator== (const FileInfoStruct &src) { return false; }
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bool operator!= (const FileInfoStruct &src) { return true; }
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unsigned long CRC; // CRC code for embedded file.
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unsigned long Offset; // Offset from start of data section.
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unsigned long Size; // Size of data subfile.
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};
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struct AddInfoStruct {
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bool operator== (const AddInfoStruct &src) { return false; }
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bool operator!= (const AddInfoStruct &src) { return true; }
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StringClass FullPath;
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StringClass Filename;
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};
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FileFactoryClass * Factory;
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DynamicVectorClass<FileInfoStruct> FileInfo;
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StringClass MixFilename;
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int BaseOffset;
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int FileCount;
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int NamesOffset;
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bool IsValid;
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DynamicVectorClass<StringClass> FilenameList;
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DynamicVectorClass<AddInfoStruct> PendingAddFileList;
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bool IsModified;
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};
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/*
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**
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*/
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class MixFileCreator {
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public:
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MixFileCreator( const char * filename );
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~MixFileCreator( void );
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void Add_File( const char * source_filename, const char * saved_filename = NULL );
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void Add_File( const char * filename, FileClass *file );
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private:
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static int File_Info_Compare(const void * a, const void * b);
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struct FileInfoStruct {
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bool operator== (const FileInfoStruct &src) { return false; }
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bool operator!= (const FileInfoStruct &src) { return true; }
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unsigned long CRC; // CRC code for embedded file.
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unsigned long Offset; // Offset from start of data section.
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unsigned long Size; // Size of data subfile.
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StringClass Filename;
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};
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DynamicVectorClass<FileInfoStruct> FileInfo;
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FileClass * MixFile;
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};
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/*
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**
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*/
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void Setup_Mix_File( void );
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#endif
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