127 lines
4.9 KiB
C
127 lines
4.9 KiB
C
|
/*
|
||
|
** Command & Conquer Renegade(tm)
|
||
|
** Copyright 2025 Electronic Arts Inc.
|
||
|
**
|
||
|
** This program is free software: you can redistribute it and/or modify
|
||
|
** it under the terms of the GNU General Public License as published by
|
||
|
** the Free Software Foundation, either version 3 of the License, or
|
||
|
** (at your option) any later version.
|
||
|
**
|
||
|
** This program is distributed in the hope that it will be useful,
|
||
|
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
** GNU General Public License for more details.
|
||
|
**
|
||
|
** You should have received a copy of the GNU General Public License
|
||
|
** along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
*/
|
||
|
|
||
|
/***********************************************************************************************
|
||
|
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
|
||
|
***********************************************************************************************
|
||
|
* *
|
||
|
* Project Name : Sampler *
|
||
|
* *
|
||
|
* $Archive:: /VSS_Sync/wwlib/sampler.h $*
|
||
|
* *
|
||
|
* Original Author:: Hector Yee *
|
||
|
* *
|
||
|
* $Author:: Vss_sync $*
|
||
|
* *
|
||
|
* $Modtime:: 10/26/01 3:13p $*
|
||
|
* *
|
||
|
* $Revision:: 2 $*
|
||
|
* *
|
||
|
*---------------------------------------------------------------------------------------------*
|
||
|
* Functions: *
|
||
|
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
|
||
|
|
||
|
#if _MSC_VER >= 1000
|
||
|
#pragma once
|
||
|
#endif // _MSC_VER >= 1000
|
||
|
|
||
|
#ifndef SAMPLER_H
|
||
|
#define SAMPLER_H
|
||
|
|
||
|
class Random4Class;
|
||
|
|
||
|
// This module contains sampling techniques that sample over multidimensional space
|
||
|
// Dimension is the length of the vector to sample
|
||
|
// Divisions is used to determine the number of strata to sample over
|
||
|
// In some samplers, e.g. regular grid, it will repeat after dimension*division calls
|
||
|
// to sample. A call to sample increments the internal state of the sampler.
|
||
|
// Hector Yee 6/11/01
|
||
|
|
||
|
// Abstract base class
|
||
|
// all these sampling algoriths modify a vector of length Dimensions
|
||
|
// they all return a value between 0..1
|
||
|
// Hector Yee 6/11/01
|
||
|
class SamplingClass
|
||
|
{
|
||
|
public:
|
||
|
SamplingClass(unsigned int dimensions, unsigned char divisions):
|
||
|
Dimensions(dimensions),
|
||
|
Divisions(divisions)
|
||
|
{};
|
||
|
virtual void Reset() {};
|
||
|
virtual void Sample(float *target)=0;
|
||
|
virtual ~SamplingClass() {};
|
||
|
protected:
|
||
|
unsigned int Dimensions;
|
||
|
unsigned char Divisions;
|
||
|
};
|
||
|
|
||
|
// Samples randomly in the dimensions using Mesenne Twister
|
||
|
// divisions ignored
|
||
|
// Hector Yee 6/11/01
|
||
|
class RandomSamplingClass : public SamplingClass
|
||
|
{
|
||
|
public:
|
||
|
RandomSamplingClass(unsigned int dimensions, unsigned char divisions=0);
|
||
|
virtual void Reset() {};
|
||
|
virtual void Sample(float *target);
|
||
|
};
|
||
|
|
||
|
// samples over a regular hypergrid
|
||
|
// Hector Yee 6/11/01
|
||
|
class RegularSamplingClass : public SamplingClass
|
||
|
{
|
||
|
public:
|
||
|
RegularSamplingClass(unsigned int dimensions, unsigned char divisions=3);
|
||
|
virtual void Reset();
|
||
|
virtual void Sample(float *target);
|
||
|
virtual ~RegularSamplingClass();
|
||
|
protected:
|
||
|
unsigned char *index;
|
||
|
};
|
||
|
|
||
|
// samples over a regular hypergrid with random perturbations
|
||
|
// Hector Yee 6/11/01
|
||
|
class StratifiedSamplingClass : public SamplingClass
|
||
|
{
|
||
|
public:
|
||
|
StratifiedSamplingClass(unsigned int dimensions, unsigned char divisions=3);
|
||
|
virtual void Reset();
|
||
|
virtual void Sample(float *target);
|
||
|
virtual ~StratifiedSamplingClass();
|
||
|
protected:
|
||
|
unsigned char *index;
|
||
|
};
|
||
|
|
||
|
// samples using QuasiMonteCarlo
|
||
|
// divisions ignored
|
||
|
// based on the Halton-Hammersly sequence which is in turn based on the inverse radical function
|
||
|
// Hector Yee 6/11/01
|
||
|
class QMCSamplingClass : public SamplingClass
|
||
|
{
|
||
|
public:
|
||
|
QMCSamplingClass(unsigned int dimensions, unsigned char divisions=0);
|
||
|
virtual void Reset() {index=0;};
|
||
|
virtual void Sample(float *target);
|
||
|
void Set_Offset(unsigned int offset) { index=offset; }
|
||
|
protected:
|
||
|
unsigned int index;
|
||
|
};
|
||
|
|
||
|
|
||
|
#endif
|