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CnC_Renegade/Code/wwlib/widestring.h

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/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : WWSaveLoad *
* *
* $Archive:: /Commando/Code/wwlib/widestring.h $*
* *
* Author:: Patrick Smith *
* *
* $Modtime:: 2/06/02 4:59p $*
* *
* $Revision:: 22 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#if defined(_MSC_VER)
#pragma once
#endif
#ifndef __WIDESTRING_H
#define __WIDESTRING_H
#include <string.h>
#include <stdarg.h>
#include "always.h"
#include "wwdebug.h"
#include "win.h"
#include "wwstring.h"
#include "trim.h"
#include <wchar.h>
#ifdef _UNIX
#include "osdep.h"
#endif
//////////////////////////////////////////////////////////////////////
//
// WideStringClass
//
// This is a UNICODE (double-byte) version of StringClass. All
// operations are performed on wide character strings.
//
//////////////////////////////////////////////////////////////////////
class WideStringClass
{
public:
////////////////////////////////////////////////////////////
// Public constructors/destructors
////////////////////////////////////////////////////////////
WideStringClass (int initial_len = 0, bool hint_temporary = false);
WideStringClass (const WideStringClass &string, bool hint_temporary = false);
WideStringClass (const WCHAR *string, bool hint_temporary = false);
WideStringClass (WCHAR ch, bool hint_temporary = false);
WideStringClass (const char *string, bool hint_temporary = false);
~WideStringClass (void);
////////////////////////////////////////////////////////////
// Public operators
////////////////////////////////////////////////////////////
bool operator== (const WCHAR *rvalue) const;
bool operator!= (const WCHAR *rvalue) const;
inline const WideStringClass &operator= (const WideStringClass &string);
inline const WideStringClass &operator= (const WCHAR *string);
inline const WideStringClass &operator= (WCHAR ch);
inline const WideStringClass &operator= (const char *string);
const WideStringClass &operator+= (const WideStringClass &string);
const WideStringClass &operator+= (const WCHAR *string);
const WideStringClass &operator+= (WCHAR ch);
friend WideStringClass operator+ (const WideStringClass &string1, const WideStringClass &string2);
friend WideStringClass operator+ (const WCHAR *string1, const WideStringClass &string2);
friend WideStringClass operator+ (const WideStringClass &string1, const WCHAR *string2);
bool operator < (const WCHAR *string) const;
bool operator <= (const WCHAR *string) const;
bool operator > (const WCHAR *string) const;
bool operator >= (const WCHAR *string) const;
WCHAR operator[] (int index) const;
WCHAR& operator[] (int index);
operator const WCHAR * (void) const;
////////////////////////////////////////////////////////////
// Public methods
////////////////////////////////////////////////////////////
int Compare (const WCHAR *string) const;
int Compare_No_Case (const WCHAR *string) const;
inline int Get_Length (void) const;
bool Is_Empty (void) const;
void Erase (int start_index, int char_count);
int _cdecl Format (const WCHAR *format, ...);
int _cdecl Format_Args (const WCHAR *format, const va_list & arg_list );
bool Convert_From (const char *text);
bool Convert_To (StringClass &string);
bool Convert_To (StringClass &string) const;
// Trim leading and trailing whitespace (chars <= 32)
void Trim(void);
// Check if the string is composed of ANSI range characters. (0-255)
bool Is_ANSI(void);
WCHAR * Get_Buffer (int new_length);
WCHAR * Peek_Buffer (void);
////////////////////////////////////////////////////////////
// Static methods
////////////////////////////////////////////////////////////
static void Release_Resources (void);
private:
////////////////////////////////////////////////////////////
// Private structures
////////////////////////////////////////////////////////////
typedef struct _HEADER
{
int allocated_length;
int length;
} HEADER;
////////////////////////////////////////////////////////////
// Private constants
////////////////////////////////////////////////////////////
enum
{
MAX_TEMP_STRING = 4,
MAX_TEMP_LEN = 256,
MAX_TEMP_BYTES = (MAX_TEMP_LEN * sizeof (WCHAR)) + sizeof (HEADER),
};
////////////////////////////////////////////////////////////
// Private methods
////////////////////////////////////////////////////////////
void Get_String (int length, bool is_temp);
WCHAR * Allocate_Buffer (int length);
void Resize (int size);
void Uninitialised_Grow (int length);
void Free_String (void);
inline void Store_Length (int length);
inline void Store_Allocated_Length (int allocated_length);
inline HEADER * Get_Header (void) const;
int Get_Allocated_Length (void) const;
void Set_Buffer_And_Allocated_Length (WCHAR *buffer, int length);
////////////////////////////////////////////////////////////
// Private member data
////////////////////////////////////////////////////////////
WCHAR * m_Buffer;
////////////////////////////////////////////////////////////
// Static member data
////////////////////////////////////////////////////////////
static char m_TempString1[MAX_TEMP_BYTES];
static char m_TempString2[MAX_TEMP_BYTES];
static char m_TempString3[MAX_TEMP_BYTES];
static char m_TempString4[MAX_TEMP_BYTES];
static WCHAR * m_FreeTempPtr[MAX_TEMP_STRING];
static WCHAR * m_ResTempPtr[MAX_TEMP_STRING];
static int m_UsedTempStringCount;
static FastCriticalSectionClass m_TempMutex;
static WCHAR m_NullChar;
static WCHAR * m_EmptyString;
};
///////////////////////////////////////////////////////////////////
// WideStringClass
///////////////////////////////////////////////////////////////////
inline
WideStringClass::WideStringClass (int initial_len, bool hint_temporary)
: m_Buffer (m_EmptyString)
{
Get_String (initial_len, hint_temporary);
m_Buffer[0] = m_NullChar;
return ;
}
///////////////////////////////////////////////////////////////////
// WideStringClass
///////////////////////////////////////////////////////////////////
inline
WideStringClass::WideStringClass (WCHAR ch, bool hint_temporary)
: m_Buffer (m_EmptyString)
{
Get_String (2, hint_temporary);
(*this) = ch;
return ;
}
///////////////////////////////////////////////////////////////////
// WideStringClass
///////////////////////////////////////////////////////////////////
inline
WideStringClass::WideStringClass (const WideStringClass &string, bool hint_temporary)
: m_Buffer (m_EmptyString)
{
if (hint_temporary || (string.Get_Length()>1)) {
Get_String(string.Get_Length()+1, hint_temporary);
}
(*this) = string;
return ;
}
///////////////////////////////////////////////////////////////////
// WideStringClass
///////////////////////////////////////////////////////////////////
inline
WideStringClass::WideStringClass (const WCHAR *string, bool hint_temporary)
: m_Buffer (m_EmptyString)
{
int len=string ? wcslen(string) : 0;
if (hint_temporary || len>0) {
Get_String (len+1, hint_temporary);
}
(*this) = string;
return ;
}
///////////////////////////////////////////////////////////////////
// WideStringClass
///////////////////////////////////////////////////////////////////
inline
WideStringClass::WideStringClass (const char *string, bool hint_temporary)
: m_Buffer (m_EmptyString)
{
if (hint_temporary || (string && strlen(string)>0)) {
Get_String (strlen(string) + 1, hint_temporary);
}
(*this) = string;
return ;
}
///////////////////////////////////////////////////////////////////
// ~WideStringClass
///////////////////////////////////////////////////////////////////
inline
WideStringClass::~WideStringClass (void)
{
Free_String ();
return ;
}
///////////////////////////////////////////////////////////////////
// Is_Empty
///////////////////////////////////////////////////////////////////
inline bool
WideStringClass::Is_Empty (void) const
{
return (m_Buffer[0] == m_NullChar);
}
///////////////////////////////////////////////////////////////////
// Compare
///////////////////////////////////////////////////////////////////
inline int
WideStringClass::Compare (const WCHAR *string) const
{
if (string) {
return wcscmp (m_Buffer, string);
}
return -1;
}
///////////////////////////////////////////////////////////////////
// Compare_No_Case
///////////////////////////////////////////////////////////////////
inline int
WideStringClass::Compare_No_Case (const WCHAR *string) const
{
if (string) {
return _wcsicmp (m_Buffer, string);
}
return -1;
}
///////////////////////////////////////////////////////////////////
// operator[]
///////////////////////////////////////////////////////////////////
inline WCHAR
WideStringClass::operator[] (int index) const
{
WWASSERT (index >= 0 && index < Get_Length ());
return m_Buffer[index];
}
inline WCHAR&
WideStringClass::operator[] (int index)
{
WWASSERT (index >= 0 && index < Get_Length ());
return m_Buffer[index];
}
///////////////////////////////////////////////////////////////////
// operator const WCHAR *
///////////////////////////////////////////////////////////////////
inline
WideStringClass::operator const WCHAR * (void) const
{
return m_Buffer;
}
///////////////////////////////////////////////////////////////////
// operator==
///////////////////////////////////////////////////////////////////
inline bool
WideStringClass::operator== (const WCHAR *rvalue) const
{
return (Compare (rvalue) == 0);
}
///////////////////////////////////////////////////////////////////
// operator!=
///////////////////////////////////////////////////////////////////
inline bool
WideStringClass::operator!= (const WCHAR *rvalue) const
{
return (Compare (rvalue) != 0);
}
///////////////////////////////////////////////////////////////////
// operator=
///////////////////////////////////////////////////////////////////
inline const WideStringClass &
WideStringClass::operator= (const WideStringClass &string)
{
return operator= ((const WCHAR *)string);
}
///////////////////////////////////////////////////////////////////
// operator <
///////////////////////////////////////////////////////////////////
inline bool
WideStringClass::operator < (const WCHAR *string) const
{
if (string) {
return (wcscmp (m_Buffer, string) < 0);
}
return false;
}
///////////////////////////////////////////////////////////////////
// operator <=
///////////////////////////////////////////////////////////////////
inline bool
WideStringClass::operator <= (const WCHAR *string) const
{
if (string) {
return (wcscmp (m_Buffer, string) <= 0);
}
return false;
}
///////////////////////////////////////////////////////////////////
// operator >
///////////////////////////////////////////////////////////////////
inline bool
WideStringClass::operator > (const WCHAR *string) const
{
if (string) {
return (wcscmp (m_Buffer, string) > 0);
}
return true;
}
///////////////////////////////////////////////////////////////////
// operator >=
///////////////////////////////////////////////////////////////////
inline bool
WideStringClass::operator >= (const WCHAR *string) const
{
if (string) {
return (wcscmp (m_Buffer, string) >= 0);
}
return true;
}
///////////////////////////////////////////////////////////////////
// Erase
///////////////////////////////////////////////////////////////////
inline void
WideStringClass::Erase (int start_index, int char_count)
{
int len = Get_Length ();
if (start_index < len) {
if (start_index + char_count > len) {
char_count = len - start_index;
}
::memmove ( &m_Buffer[start_index],
&m_Buffer[start_index + char_count],
(len - (start_index + char_count) + 1) * sizeof (WCHAR));
Store_Length( wcslen(m_Buffer) );
}
return ;
}
///////////////////////////////////////////////////////////////////
// Trim leading and trailing whitespace (chars <= 32)
///////////////////////////////////////////////////////////////////
inline void WideStringClass::Trim(void)
{
wcstrim(m_Buffer);
int len = wcslen(m_Buffer);
Store_Length(len);
}
///////////////////////////////////////////////////////////////////
// operator=
///////////////////////////////////////////////////////////////////
inline const WideStringClass &
WideStringClass::operator= (const WCHAR *string)
{
if (string) {
int len = wcslen (string);
Uninitialised_Grow (len + 1);
Store_Length (len);
::memcpy (m_Buffer, string, (len + 1) * sizeof (WCHAR));
}
return (*this);
}
///////////////////////////////////////////////////////////////////
// operator=
///////////////////////////////////////////////////////////////////
inline const WideStringClass &
WideStringClass::operator= (const char *string)
{
Convert_From(string);
return (*this);
}
///////////////////////////////////////////////////////////////////
// operator=
///////////////////////////////////////////////////////////////////
inline const WideStringClass &
WideStringClass::operator= (WCHAR ch)
{
Uninitialised_Grow (2);
m_Buffer[0] = ch;
m_Buffer[1] = m_NullChar;
Store_Length (1);
return (*this);
}
///////////////////////////////////////////////////////////////////
// operator+=
///////////////////////////////////////////////////////////////////
inline const WideStringClass &
WideStringClass::operator+= (const WCHAR *string)
{
if (string) {
int cur_len = Get_Length ();
int src_len = wcslen (string);
int new_len = cur_len + src_len;
//
// Make sure our buffer is large enough to hold the new string
//
Resize (new_len + 1);
Store_Length (new_len);
//
// Copy the new string onto our the end of our existing buffer
//
::memcpy (&m_Buffer[cur_len], string, (src_len + 1) * sizeof (WCHAR));
}
return (*this);
}
///////////////////////////////////////////////////////////////////
// operator+=
///////////////////////////////////////////////////////////////////
inline const WideStringClass &
WideStringClass::operator+= (WCHAR ch)
{
int cur_len = Get_Length ();
Resize (cur_len + 2);
m_Buffer[cur_len] = ch;
m_Buffer[cur_len + 1] = m_NullChar;
if (ch != m_NullChar) {
Store_Length (cur_len + 1);
}
return (*this);
}
///////////////////////////////////////////////////////////////////
// Get_Buffer
///////////////////////////////////////////////////////////////////
inline WCHAR *
WideStringClass::Get_Buffer (int new_length)
{
Uninitialised_Grow (new_length);
return m_Buffer;
}
///////////////////////////////////////////////////////////////////
// Peek_Buffer
///////////////////////////////////////////////////////////////////
inline WCHAR *
WideStringClass::Peek_Buffer (void)
{
return m_Buffer;
}
///////////////////////////////////////////////////////////////////
// operator+=
///////////////////////////////////////////////////////////////////
inline const WideStringClass &
WideStringClass::operator+= (const WideStringClass &string)
{
int src_len = string.Get_Length();
if (src_len > 0) {
int cur_len = Get_Length ();
int new_len = cur_len + src_len;
//
// Make sure our buffer is large enough to hold the new string
//
Resize (new_len + 1);
Store_Length (new_len);
//
// Copy the new string onto our the end of our existing buffer
//
::memcpy (&m_Buffer[cur_len], (const WCHAR *)string, (src_len + 1) * sizeof (WCHAR));
}
return (*this);
}
///////////////////////////////////////////////////////////////////
// operator+=
///////////////////////////////////////////////////////////////////
inline WideStringClass
operator+ (const WideStringClass &string1, const WideStringClass &string2)
{
WideStringClass new_string(string1, true);
new_string += string2;
return new_string;
}
///////////////////////////////////////////////////////////////////
// operator+=
///////////////////////////////////////////////////////////////////
inline WideStringClass
operator+ (const WCHAR *string1, const WideStringClass &string2)
{
WideStringClass new_string(string1, true);
new_string += string2;
return new_string;
}
///////////////////////////////////////////////////////////////////
// operator+=
///////////////////////////////////////////////////////////////////
inline WideStringClass
operator+ (const WideStringClass &string1, const WCHAR *string2)
{
WideStringClass new_string(string1, true);
new_string += string2;
return new_string;
}
///////////////////////////////////////////////////////////////////
// Get_Allocated_Length
//
// Return allocated size of the string buffer
///////////////////////////////////////////////////////////////////
inline int
WideStringClass::Get_Allocated_Length (void) const
{
int allocated_length = 0;
//
// Read the allocated length from the header
//
if (m_Buffer != m_EmptyString) {
HEADER *header = Get_Header ();
allocated_length = header->allocated_length;
}
return allocated_length;
}
///////////////////////////////////////////////////////////////////
// Get_Length
//
// Return text legth. If length is not known calculate it, otherwise
// just return the previously stored value (strlen tends to take
// quite a lot cpu time if a lot of string combining operations are
// performed.
///////////////////////////////////////////////////////////////////
inline int
WideStringClass::Get_Length (void) const
{
int length = 0;
if (m_Buffer != m_EmptyString) {
//
// Read the length from the header
//
HEADER *header = Get_Header ();
length = header->length;
//
// Hmmm, a zero length was stored in the header,
// we better manually get the string length.
//
if (length == 0) {
length = wcslen (m_Buffer);
((WideStringClass *)this)->Store_Length (length);
}
}
return length;
}
///////////////////////////////////////////////////////////////////
// Set_Buffer_And_Allocated_Length
//
// Set buffer pointer and init size variable. Length is set to 0
// as the contents of the new buffer are not necessarily defined.
///////////////////////////////////////////////////////////////////
inline void
WideStringClass::Set_Buffer_And_Allocated_Length (WCHAR *buffer, int length)
{
Free_String ();
m_Buffer = buffer;
//
// Update the header (if necessary)
//
if (m_Buffer != m_EmptyString) {
Store_Allocated_Length (length);
Store_Length (0);
} else {
WWASSERT (length == 0);
}
return ;
}
///////////////////////////////////////////////////////////////////
// Allocate_Buffer
///////////////////////////////////////////////////////////////////
inline WCHAR *
WideStringClass::Allocate_Buffer (int length)
{
//
// Allocate a buffer that is 'length' characters long, plus the
// bytes required to hold the header.
//
char *buffer = new char[(sizeof (WCHAR) * length) + sizeof (WideStringClass::_HEADER)];
//
// Fill in the fields of the header
//
HEADER *header = reinterpret_cast<HEADER *>(buffer);
header->length = 0;
header->allocated_length = length;
//
// Return the buffer as if it was a WCHAR pointer
//
return reinterpret_cast<WCHAR *>(buffer + sizeof (WideStringClass::_HEADER));
}
///////////////////////////////////////////////////////////////////
// Get_Header
///////////////////////////////////////////////////////////////////
inline WideStringClass::HEADER *
WideStringClass::Get_Header (void) const
{
return reinterpret_cast<HEADER *>(((char *)m_Buffer) - sizeof (WideStringClass::_HEADER));
}
///////////////////////////////////////////////////////////////////
// Store_Allocated_Length
///////////////////////////////////////////////////////////////////
inline void
WideStringClass::Store_Allocated_Length (int allocated_length)
{
if (m_Buffer != m_EmptyString) {
HEADER *header = Get_Header ();
header->allocated_length = allocated_length;
} else {
WWASSERT (allocated_length == 0);
}
return ;
}
///////////////////////////////////////////////////////////////////
// Store_Length
//
// Set length... The caller of this (private) function better
// be sure that the len is correct.
///////////////////////////////////////////////////////////////////
inline void
WideStringClass::Store_Length (int length)
{
if (m_Buffer != m_EmptyString) {
HEADER *header = Get_Header ();
header->length = length;
} else {
WWASSERT (length == 0);
}
return ;
}
///////////////////////////////////////////////////////////////////
// Convert_To
///////////////////////////////////////////////////////////////////
inline bool
WideStringClass::Convert_To (StringClass &string)
{
return (string.Copy_Wide (m_Buffer));
}
inline bool
WideStringClass::Convert_To (StringClass &string) const
{
return (string.Copy_Wide (m_Buffer));
}
#endif //__WIDESTRING_H