/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ #if defined(_MSV_VER) #pragma once #endif #if defined(_MSC_VER) #pragma once #endif #ifndef BINKMOVIE_H #define BINKMOVIE_H #include "always.h" #include "wwstring.h" class FontCharsClass; // ---------------------------------------------------------------------------- // // BINK movie player. You'll need to have binkw32.dll in the run directory! // // To start a movie call Play("movie.bik","subtitle_name"); // To end movie playing call Stop(); // // In order to change the subtitle properties see SubTitleManagerClass. // // ---------------------------------------------------------------------------- class BINKMovie { public: static void Play(const char* filename,const char* subtitlename=NULL, FontCharsClass* font = NULL); static void Stop(); static void Update(); static void Render(); static void Init(); static void Shutdown(); static bool Is_Complete(); }; #endif