/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see .
*/
/****************************************************************************
*
* FILE
* $Archive: /Commando/Code/BinkMovie/subtitle.h $
*
* DESCRIPTION
* Subtitling support.
*
* PROGRAMMER
* Denzil E. Long, Jr.
*
* VERSION INFO
* $Author: Denzil_l $
* $Modtime: 1/15/02 8:48p $
* $Revision: 2 $
*
****************************************************************************/
#if defined(_MSC_VER)
#pragma once
#endif
#ifndef _SUBTITLE_H_
#define _SUBTITLE_H_
#include "always.h"
#include "wwdebug.h"
#include
class SubTitleClass
{
public:
SubTitleClass();
~SubTitleClass();
// Set the time (in milliseconds) at which the subtitle is to be displayed.
void Set_Display_Time(unsigned long time) { mTimeStamp = time; }
// Retrieve the time in ticks (1/60 seconds) this subtitle is to be displayed.
unsigned long Get_Display_Time(void) const { return mTimeStamp; }
// Set the time duration in ticks (1/60 seconds) for the subtitle to remain displayed.
void Set_Display_Duration(unsigned long duration) { mDuration = duration; }
// Retrieve the duration time in ticks (1/60 seconds) for the subtitle.
unsigned long Get_Display_Duration(void) const { return mDuration; }
// Set the color the subtitle caption should be displayed in.
void Set_RGB_Color(unsigned char red, unsigned char green, unsigned char blue);
// Retrieve the color of the subtitle
unsigned long Get_RGB_Color(void) const { return mRGBColor; }
// Set the line position the subtitle should be displayed at.
void Set_Line_Position(int linePos)
{
WWASSERT((linePos >= 1) && (linePos <= 15));
mLinePosition = linePos;
}
// Retrieve the line position to display the subtitle at.
int Get_Line_Position(void) const { return mLinePosition; }
// Caption justifications
typedef enum
{
Left,
Right,
Center,
} Alignment;
// Set the alignment of the subtitle caption
void Set_Alignment(Alignment align)
{mAlignment = align;}
// Retrieve the caption justification
Alignment Get_Alignment(void) const { return mAlignment; }
// Set the caption text
void Set_Caption(wchar_t* string);
// Retrieve the caption text
const wchar_t* Get_Caption(void) const { return mCaption; }
private:
unsigned long mTimeStamp;
unsigned long mDuration;
unsigned long mRGBColor;
int mLinePosition;
Alignment mAlignment;
wchar_t* mCaption;
};
#endif // _SUBTITLE_H_