/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : Combat * * * * $Archive:: /Commando/Code/Combat/objectivesviewer.h $* * * * Author:: Patrick Smith * * * * $Modtime:: 12/05/00 6:36p $* * * * $Revision:: 3 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #if defined(_MSC_VER) #pragma once #endif #ifndef __OBJECTIVES_VIEWER_H #define __OBJECTIVES_VIEWER_H #include "wwstring.h" #include "vector.h" #include "vector3.h" #include "textwindow.h" //////////////////////////////////////////////////////////////// // // ObjectivesViewerClass // //////////////////////////////////////////////////////////////// class ObjectivesViewerClass { public: //////////////////////////////////////////////////////////////// // Public constructors/destructors //////////////////////////////////////////////////////////////// ObjectivesViewerClass (void); ~ObjectivesViewerClass (void); //////////////////////////////////////////////////////////////// // Public methods //////////////////////////////////////////////////////////////// void Initialize (void); void Shutdown (void); // // Visibility methods // bool Is_Displayed (void) const { return IsDisplayed; } void Display (bool onoff); void Render (void); // // Display control // void Page_Down (void); void Update (void); private: //////////////////////////////////////////////////////////////// // Private methods //////////////////////////////////////////////////////////////// static int __cdecl fnCompareObjectivesCallback (const void *elem1, const void *elem2); //////////////////////////////////////////////////////////////// // Private data types //////////////////////////////////////////////////////////////// typedef enum { COL_DESC = 0, COL_STATUS, COL_MAX } COLUMNS; //////////////////////////////////////////////////////////////// // Private member data //////////////////////////////////////////////////////////////// bool IsDisplayed; TextWindowClass * TextWindow; }; #endif //__OBJECTIVES_VIEWER_H