/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ #ifndef _CDKEYAUTH_H_ #define _CDKEYAUTH_H_ /******** INCLUDES ********/ #include /******** DEFINES ********/ class CCDKeyAuth { protected: static void auth_callback(int localid, int authenticated, char *errmsg, void *instance); public: static void GetSerialNum(StringClass &serial); static void DisconnectUser(int localid); static void AuthenticateUser(int localid, ULONG ip, char *challenge, char *authstring); static char *GenChallenge(int nchars); static void AuthSerial(const char *challenge, StringClass &resp); }; #endif // CDKEYAUTH