/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see .
*/
#ifndef _CDKEYAUTH_H_
#define _CDKEYAUTH_H_
/********
INCLUDES
********/
#include
/********
DEFINES
********/
class CCDKeyAuth
{
protected:
static void auth_callback(int localid, int authenticated, char *errmsg, void *instance);
public:
static void GetSerialNum(StringClass &serial);
static void DisconnectUser(int localid);
static void AuthenticateUser(int localid, ULONG ip, char *challenge, char *authstring);
static char *GenChallenge(int nchars);
static void AuthSerial(const char *challenge, StringClass &resp);
};
#endif // CDKEYAUTH