/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /****************************************************************************** * * FILE * $Archive: /Commando/Code/Commando/DlgMPTeamSelect.h $ * * DESCRIPTION * Multiplayer team selection dialog. * * PROGRAMMER * Denzil E. Long, Jr. * $Author: Denzil_l $ * * VERSION INFO * $Revision: 8 $ * $Modtime: 2/11/02 11:28a $ * ******************************************************************************/ #ifndef __DLGMPTEAMSELECT_H__ #define __DLGMPTEAMSELECT_H__ #include "PlayerManager.h" #include #include #include #include #include "WOLGameInfo.h" namespace WWOnline { class Session; class ChannelEvent; class UserEvent; class GameOptionsMessage; }; class cPlayer; typedef TypedEventPair MPChooseTeamSignal; class DlgMPTeamSelect : public MenuDialogClass, protected Signaler, protected Observer, protected Observer, protected Observer, protected Observer { public: static void DoDialog(Signaler& target); protected: DlgMPTeamSelect(void); ~DlgMPTeamSelect(); bool FinalizeCreate(void); void On_Init_Dialog(void); void On_Frame_Update(void); void On_Command(int ctrlID, int message, DWORD param); void On_Last_Menu_Ending(void); void InitSideChoice(int sidePref); void SelectSideChoice(int side); int GetSideChoice(void); void RequestWOLGameInfo(void); void ShowTimeRemaining(float remainingSecond); bool FindPlayerInListCtrl(const WCHAR* name, ListCtrlClass*& outList, int& outIndex); void HandleNotification(WWOnline::ChannelEvent&); void HandleNotification(WWOnline::UserEvent&); void HandleNotification(WWOnline::GameOptionsMessage&); void HandleNotification(PlayerMgrEvent&); static void ProcessWOLGameInfo(DlgMPTeamSelect& dialog, const char* data); static void ProcessWOLTeamInfo(DlgMPTeamSelect& dialog, const char* data); static void ProcessWOLPlayerInfo(DlgMPTeamSelect& dialog, const char* data); void PopulateWithLANPlayers(void); void AddLANPlayerInfo(cPlayer* lanPlayer); void RemoveLANPlayerInfo(cPlayer* lanPlayer); protected: bool mWOLGame; bool mCanChoose; float mTimeRemaining; RefPtr mWOLSession; WOLGameInfo mGameInfo; }; #endif // __DLGMPTEAMSELECT_H__