/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*********************************************************************************************** *** Confidential - Westwood Studios *** *********************************************************************************************** * * * Project Name : Commando * * * * $Archive:: /Commando/Code/Commando/DlgWOLAutoStart.h $* * * * $Author:: Steve_t $* * * * $Modtime:: 11/06/01 11:06a $* * * * $Revision:: 1 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #pragma once #ifndef _DLGWOLAUTOSTART_H #define _DLGWOLAUTOSTART_H #include "menudialog.h" #include "resource.h" /* ** This dialog just shows progress during a server auto start. ** ** */ class AutoRestartProgressDialogClass : public MenuDialogClass { public: AutoRestartProgressDialogClass(void); void On_Init_Dialog(void); void On_Command(int ctrl_id, int message_id, DWORD param); void Add_Text(unsigned short *txt); static AutoRestartProgressDialogClass *Get_Instance(void) {return(Instance);} private: int AddItemIndex; static AutoRestartProgressDialogClass *Instance; }; #endif //_DLGWOLAUTOSTART_H