/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see .
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : Renegade *
* *
* $Archive:: /Commando/Code/Commando/GameSpyBanList.cpp $*
* *
* Original Author:: Brian Hayes *
* *
* $Author:: Bhayes $*
* *
* $Modtime:: 3/15/02 2:55p $*
* *
* $Revision:: 3 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
//
// Filename: GameSpyBanList.cpp
// Author: Brian Hayes
// Date: Mar 2002
// Description: Maintains a list of banned nicknames/hashes/ipaddresses for GameSpy Servers
//
#include "cnetwork.h"
#include "listnode.h"
#include "GameSpyBanList.h"
#include "ini.h"
#include "registry.h"
#include "rawfile.h"
#include "gamespyauthmgr.h"
#include "sctextobj.h"
#include "consolemode.h"
#include "gamesideservercontrol.h"
cGameSpyBanList GameSpyBanList;
BanEntry::BanEntry(const char *name, const char *ip, const char *hash_id, const char *ip_mask, bool rtype) {
memset(nickname, 0, sizeof(nickname));
ipaddress = 0;
ipmask = 0xffffffff;
memset(hashid, 0, sizeof(hashid));
ruletype = rtype;
if (name) {
strncpy(nickname, name, sizeof(nickname) - 1);
}
if (ip) ipaddress = inet_addr(ip);
if (hash_id) {
strncpy(hashid, hash_id, sizeof(hashid) - 1);
}
if (ip_mask) {
ipmask = inet_addr(ip_mask);
if (!ipmask) ipmask = 0xffffffff;
}
}
cGameSpyBanList::cGameSpyBanList() : BanList(NULL) {
BanList = new List ();
}
cGameSpyBanList::~cGameSpyBanList() {
BanList->Delete();
delete BanList;
}
void cGameSpyBanList::Ban_User(const char *nickname, const char *challenge_response, DWORD ipaddr) {
char *buff = NULL;
char *q = NULL;
FILE *outf = NULL;
BanEntry *t = NULL;
if (nickname && !challenge_response) {
q = buff = new char[(strlen(nickname)*2)+1];
const char *n = nickname;
while (*n) {
if (*n == '%') *q++ = '%';
*q++ = *n++;
}
*q = 0;
t = new BanEntry(buff);
delete [] buff;
} else if (challenge_response) {
t = new BanEntry(NULL, NULL, challenge_response);
} else if (ipaddr) {
t = new BanEntry(NULL, cNetUtil::Address_To_String(ipaddr));
} else {
return;
}
BanList->Add_Tail(t);
outf = fopen("banlist.txt", "at");
if (outf) {
fprintf(outf, "\"%s\" \"%s\" \"%s\" \"%s\" \"%s\"; \"%s\" console BAN\n", t->Get_Rule_Type() ? "Allow" : "Deny",
t->Get_Nick_Name(), t->Get_Hash_ID(),
t->Get_Ip_Address() ? cNetUtil::Address_To_String(t->Get_Ip_Address()) : "",
t->Get_Ip_Address() ? "255.255.255.255" : "", nickname ? nickname : "");
fclose(outf);
}
}
void cGameSpyBanList::Think(void) {
cPlayer *player = NULL;
for (SLNode *player_node = cPlayerManager::Get_Player_Object_List ()->Head ()
; player_node != NULL; player_node = player_node->Next ()) {
player = player_node->Data ();
WWASSERT (player != NULL);
if (player->Get_Is_Active().Is_False() || !player->Is_Human()) {
continue;
}
if (player->Get_GameSpy_Kick_State() == GAMESPY_KICK_STATE_BEGIN &&
TIMEGETTIME() - player->Get_GameSpy_Kick_State_Entry_Time_Ms() > 3000) {
Final_Player_Kick(player->Get_Id());
} else if (player->Get_GameSpy_Kick_State() == GAMESPY_KICK_STATE_INITIAL &&
player->Get_GameSpy_Auth_State() == GAMESPY_AUTH_STATE_ACCEPTED) {
if (Is_User_Banned(StringClass(player->Get_Name()), player->Get_GameSpy_Hash_Id(),
player->Get_Ip_Address())) {
Begin_Player_Kick(player->Get_Id());
} else {
player->Set_GameSpy_Kick_State(GAMESPY_KICK_STATE_APPROVED);
}
}
}
}
bool cGameSpyBanList::Begin_Player_Kick(int id) {
cPlayer *player = cPlayerManager::Find_Player(id);
if (player && player->Get_Is_Active().Is_True() && player->Is_Human()) {
cScTextObj * p_message = new cScTextObj;
p_message->Init(L"You've been kicked from the server. Please quit.", TEXT_MESSAGE_PRIVATE, true, HOST_TEXT_SENDER, player->Get_Id());
player->Set_GameSpy_Kick_State(GAMESPY_KICK_STATE_BEGIN);
return true;
}
return false;
}
bool cGameSpyBanList::Final_Player_Kick(int id) {
cPlayer *player = cPlayerManager::Find_Player(id);
if (player && player->Get_Is_Active().Is_True() && player->Is_Human()) {
StringClass user_name = player->Get_Name();
ConsoleBox.Print("%s was kicked\n", user_name);
player->Set_GameSpy_Kick_State(GAMESPY_KICK_STATE_KICKED);
cNetwork::Server_Kill_Connection(id);
cNetwork::Cleanup_After_Client(id);
return true;
}
return false;
}
bool cGameSpyBanList::Is_User_Banned(const char *nickname, const char *challenge_response,
DWORD ipaddress) {
BanEntry *t = BanList->First();
bool ret = false;
for (;t && t->Is_Valid(); t = t->Next()) {
if (challenge_response && *challenge_response &&
strcmp(challenge_response, t->Get_Hash_ID()) == 0) {
ret = true;
} else if (t->Get_Hash_ID() && strlen(t->Get_Hash_ID())){
ret = false;
continue;
}
if (ipaddress && t->Get_Ip_Address() && ((ipaddress & t->Get_Ip_Netmask()) ==
(t->Get_Ip_Address() & t->Get_Ip_Netmask()))) {
ret = true;
} else if (t->Get_Ip_Address()) {
ret = false;
continue;
}
if (t->Get_Nick_Name() && nickname && strlen(t->Get_Nick_Name()) && strlen(nickname)) {
char *a = strdup(t->Get_Nick_Name());
char *b = strdup(nickname);
_strupr(a); _strupr(b);
//
// This code means that you can put a BAN name in as
// "%foo" == match on "foo" at the end of the string
// "foo%" == match on "foo" at the beginning of the string
// "%foo%" == match on "foo" anywhere in the string
//
// to match on a literal % in the nickname use %%
//
// Note the use of small var names to make it even more confusing
if ( ((a[0] == '%') && (a[1] != '%')) &&
((a[strlen(a)-1] == '%') && (a[strlen(a)-2] != '%')) ) {
a[0] = 0;
a[strlen(&a[1])] = 0;
Strip_Escapes(&a[1]);
ret = (strstr(b, &a[1]) != NULL);
} else if ((a[0] == '%') && (a[1] != '%')) {
a[0] = 0;
Strip_Escapes(&a[1]);
if (strlen(b) > (strlen(&a[1])-1)) {
ret = (strcmp(&b[strlen(b)-strlen(&a[1])], &a[1]) == 0);
}
} else if (strlen(a) > 1 && (a[strlen(a)-1] == '%') && (a[strlen(a)-2] != '%')) {
a[strlen(a)-1] = 0;
Strip_Escapes(a);
if (strlen(b) > (strlen(a)-1)) {
b[strlen(a)] = 0;
ret = (strcmp(b, a) == 0);
}
} else {
Strip_Escapes(a);
ret = (strcmp(b, a) == 0);
}
free(a); free(b);
}
if (ret) {
ret = !t->Get_Rule_Type();
break;
}
}
if (t && t->Is_Valid()) {
// matched on a rule
return ret;
} else {
// Everyone is good if they don't match a rule
return false;
}
}
void cGameSpyBanList::Strip_Escapes(char *var) {
char *q = (char *)var;
while ((q = strstr(q, "%%")) != NULL) {
memmove(q, q+1, strlen(q));
q++;
}
}
void cGameSpyBanList::LoadBans(void) {
char buff[512];
FILE *outf = NULL;
if (!BanList->Is_Empty()) BanList->Delete();
outf = fopen("banlist.txt", "rt");
if (!outf) return;
buff[sizeof(buff)-1] = 0;
while (fgets(buff, sizeof(buff)-1, outf)) {
// Format of each line "ruletype" "nickname" "hashid" "ip" "netmask"
char *nickname = NULL;
char *ruletype = NULL;
char *ip = NULL;
char *hashid = NULL;
char *ipmask = NULL;
if (strlen(buff) < 3) continue;
if (buff[0] == ';') continue;
char *s = strchr(buff, '"');
if (!s) continue;
*s++ = 0;
char *q = strchr(s, '"');
if (!q) continue;
*q++ = 0;
ruletype = s;
s = strchr(q, '"');
if (!s) continue;
*s++ = 0;
q = strchr(s, '"');
if (!q) continue;
*q++ = 0;
nickname = s;
while (q) {
s = strchr(q, '"');
if (!s) break;
*s++ = 0;
q = strchr(s, '"');
if (!q) break;
*q++ = 0;
hashid = s;
s = strchr(q, '"');
if (!s) break;
*s++ = 0;
q = strchr(s, '"');
if (!q) break;
*q++ = 0;
ip = s;
s = strchr(q, '"');
if (!s) break;
*s++ = 0;
q = strchr(s, '"');
if (!q) break;
*q++ = 0;
ipmask = s;
break;
}
BanEntry *t = new BanEntry(nickname, ip, hashid, ipmask, stricmp(ruletype, "Allow") == 0);
BanList->Add_Tail(t);
}
fclose(outf);
}