/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*********************************************************************************************** *** Confidential - Westwood Studios *** *********************************************************************************************** * * * Project Name : Commando * * * * $Archive:: /Commando/Code/Commando/clientbboevent.cpp $* * * * $Author:: Tom_s $* * * * $Modtime:: 11/27/01 3:12p $* * * * $Revision:: 5 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #include "clientbboevent.h" #include #include #include "networkobjectfactory.h" #include "cnetwork.h" #include "networkobjectmgr.h" #include "gameobjmanager.h" #include "apppackettypes.h" DECLARE_NETWORKOBJECT_FACTORY(cClientBboEvent, NETCLASSID_CLIENTBBOEVENT); //----------------------------------------------------------------------------- cClientBboEvent::cClientBboEvent(void) { SenderId = 0; Bbo = 0; Set_App_Packet_Type(APPPACKETTYPE_CLIENTBBOEVENT); } //----------------------------------------------------------------------------- void cClientBboEvent::Init(int bbo) { WWASSERT(cNetwork::I_Am_Client()); //WWASSERT(bbo > 0); SenderId = cNetwork::Get_My_Id(); Bbo = bbo; Set_Network_ID(NetworkObjectMgrClass::Get_New_Client_ID()); if (cNetwork::I_Am_Server()) { Act(); } else { Set_Object_Dirty_Bit(0, BIT_CREATION, true); } } //----------------------------------------------------------------------------- void cClientBboEvent::Act(void) { WWASSERT(cNetwork::I_Am_Server()); cRemoteHost * p_rhost = cNetwork::Get_Server_Rhost(SenderId); if (p_rhost != NULL) { p_rhost->Set_Maximum_Bps(Bbo); WWDEBUG_SAY(("Client %d adjusted bbo to %d.\n", SenderId, Bbo)); } Set_Delete_Pending(); } //----------------------------------------------------------------------------- void cClientBboEvent::Export_Creation(BitStreamClass & packet) { WWASSERT(cNetwork::I_Am_Only_Client()); cNetEvent::Export_Creation(packet); WWASSERT(SenderId > 0); WWASSERT(Bbo > 0); packet.Add(SenderId); packet.Add(Bbo); Set_Delete_Pending(); } //----------------------------------------------------------------------------- void cClientBboEvent::Import_Creation(BitStreamClass & packet) { WWASSERT(cNetwork::I_Am_Server()); cNetEvent::Import_Creation(packet); packet.Get(SenderId); packet.Get(Bbo); WWASSERT(SenderId > 0); WWASSERT(Bbo > 0); Act(); }