/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ //***************************************************************************** // // Copyright (c) 2000 Westwood Studios. All Rights Reserved. // // cominit.cpp // // Created on 30 Mar 2001 by Tom Spencer-Smith (Westwood/Vegas) // // Description: // // See h file. // //***************************************************************************** #include "cominit.h" #include //#include "utility.h" // // Creating this instance will setup all COM stuff & do cleanup on program exit // static cComInit global_com_initializer; //--------------------------------------------------------------------------- cComInit::cComInit ( void ) { HRESULT hres = ::CoInitialize(NULL); if (!SUCCEEDED(hres)) { ::MessageBox(NULL, "Unable to initialize COM.", "Error:", MB_OK | MB_ICONERROR); ::exit(0); } } //--------------------------------------------------------------------------- cComInit::~cComInit ( void ) { ::CoUninitialize(); } //---------------------------------------------------------------------------