/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : Combat * * * * $Archive:: /Commando/Code/commando/dlgcheatoptions.cpp $* * * * Author:: Patrick Smith * * * * $Modtime:: 9/04/01 6:51p $* * * * $Revision:: 3 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #include "dlgcheatoptions.h" #include "listctrl.h" #include "cheatmgr.h" //////////////////////////////////////////////////////////////// // // CheatOptionsMenuClass // //////////////////////////////////////////////////////////////// CheatOptionsMenuClass::CheatOptionsMenuClass (void) : MenuDialogClass (IDD_OPTIONS_CHEATS) { return ; } //////////////////////////////////////////////////////////////// // // On_Init_Dialog // //////////////////////////////////////////////////////////////// void CheatOptionsMenuClass::On_Init_Dialog (void) { CheatMgrClass *cheat_mgr = CheatMgrClass::Get_Instance (); Check_Dlg_Button (IDC_INVULN_CHECK, cheat_mgr->Is_Cheat_Set (CheatMgrClass::CHEAT_INVULNERABILITY)); Check_Dlg_Button (IDC_UNLIM_AMMO_CHECK, cheat_mgr->Is_Cheat_Set (CheatMgrClass::CHEAT_INFINITE_AMMO)); Check_Dlg_Button (IDC_GIVE_WEAPONS_CHECK, cheat_mgr->Is_Cheat_Set (CheatMgrClass::CHEAT_ALL_WEAPONS)); MenuDialogClass::On_Init_Dialog (); return ; } //////////////////////////////////////////////////////////////// // // On_Command // //////////////////////////////////////////////////////////////// void CheatOptionsMenuClass::On_Command (int ctrl_id, int message_id, DWORD param) { MenuDialogClass::On_Command (ctrl_id, message_id, param); return ; } //////////////////////////////////////////////////////////////// // // On_Destroy // //////////////////////////////////////////////////////////////// void CheatOptionsMenuClass::On_Destroy (void) { CheatMgrClass *cheat_mgr = CheatMgrClass::Get_Instance (); cheat_mgr->Enable_Cheat (CheatMgrClass::CHEAT_INVULNERABILITY, Is_Dlg_Button_Checked (IDC_INVULN_CHECK)); cheat_mgr->Enable_Cheat (CheatMgrClass::CHEAT_INFINITE_AMMO, Is_Dlg_Button_Checked (IDC_UNLIM_AMMO_CHECK)); cheat_mgr->Enable_Cheat (CheatMgrClass::CHEAT_ALL_WEAPONS, Is_Dlg_Button_Checked (IDC_GIVE_WEAPONS_CHECK)); MenuDialogClass::On_Destroy (); return ; }