/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : Commando * * * * $Archive:: /Commando/Code/commando/dlgcncpurchasemainmenu.h $* * * * Author:: Patrick Smith * * * * $Modtime:: 1/03/02 11:40a $* * * * $Revision:: 9 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #if defined(_MSC_VER) #pragma once #endif #ifndef __DLGCNCPURCHASEMAINMENU_H #define __DLGCNCPURCHASEMAINMENU_H #include "menudialog.h" #include "purchasesettings.h" //////////////////////////////////////////////////////////////// // Forward declarations //////////////////////////////////////////////////////////////// class MPChatChildDialogClass; //////////////////////////////////////////////////////////////// // // CNCPurchaseMainMenuClass // //////////////////////////////////////////////////////////////// class CNCPurchaseMainMenuClass : public MenuDialogClass { public: //////////////////////////////////////////////////////////////// // Public constructors/destructors //////////////////////////////////////////////////////////////// CNCPurchaseMainMenuClass (void); ~CNCPurchaseMainMenuClass (void); //////////////////////////////////////////////////////////////// // Public methods //////////////////////////////////////////////////////////////// // // Inherited // void On_Init_Dialog (void); void On_Destroy (void); void On_Command (int ctrl_id, int mesage_id, DWORD param); void On_Merchandise_Selected (MerchandiseCtrlClass *ctrl, int ctrl_id); void On_Merchandise_DblClk (MerchandiseCtrlClass *ctrl, int ctrl_id); bool On_Key_Down (uint32 key_id, uint32 key_data); void On_Frame_Update (void); void Render (void); // // Configuration // void Set_Team (PurchaseSettingsDefClass::TEAM team) { Team = team; } // // C&C Easter Eggs // static void Enable_Secrets(bool onoff) { SecretsEnabled = onoff; } static bool Are_Secrets_Enabled(void) { return SecretsEnabled; } private: //////////////////////////////////////////////////////////////// // Private methods //////////////////////////////////////////////////////////////// void Do_Purchase_Screen (PurchaseSettingsDefClass::TYPE type); void Configure_Purchase_Controls (void); void Purchase (void); void Purchase_Item (int ctrl_id); void Refresh_Button_States (void); void Refresh_Beacon_State (void); void Refresh_Message_Log (void); void Clear_Selections (void); //////////////////////////////////////////////////////////////// // Private member data //////////////////////////////////////////////////////////////// PurchaseSettingsDefClass::TEAM Team; MPChatChildDialogClass * ChatModule; float RefreshTimer; int MessageLogLength; static bool SecretsEnabled; }; #endif //__DLGCNCPURCHASEMAINMENU_H