/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : Combat * * * * $Archive:: /Commando/Code/commando/dlgcredits.h $* * * * Author:: Patrick Smith * * * * $Modtime:: 5/21/01 11:04a $* * * * $Revision:: 2 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #if defined(_MSC_VER) #pragma once #endif #ifndef __DLGCREDITS_H #define __DLGCREDITS_H #include "menudialog.h" #include "resource.h" //////////////////////////////////////////////////////////////// // // CreditsMenuClass // //////////////////////////////////////////////////////////////// class CreditsMenuClass : public MenuDialogClass { public: //////////////////////////////////////////////////////////////// // Public constructors/destructors //////////////////////////////////////////////////////////////// CreditsMenuClass (void); //////////////////////////////////////////////////////////////// // Public methods //////////////////////////////////////////////////////////////// void On_Init_Dialog (void); void On_Command (int ctrl_id, int mesage_id, DWORD param); private: //////////////////////////////////////////////////////////////// // Private methods //////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////// // Private member data //////////////////////////////////////////////////////////////// }; #endif //__DLGCREDITS_H