/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see .
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : Combat *
* *
* $Archive:: /Commando/Code/Commando/dlgmovieoptions.cpp $*
* *
* Author:: Patrick Smith *
* *
* $Modtime:: 1/15/02 9:28p $*
* *
* $Revision:: 7 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#include "dlgmovieoptions.h"
#include "listctrl.h"
#include "binkmovie.h"
#include "registry.h"
#include "translatedb.h"
#include "_globals.h"
#include "string_ids.h"
#include "wwaudio.h"
////////////////////////////////////////////////////////////////
//
// MovieOptionsMenuClass
//
////////////////////////////////////////////////////////////////
MovieOptionsMenuClass::MovieOptionsMenuClass (void) :
IsPlaying (false),
MenuDialogClass (IDD_OPTIONS_MOVIES)
{
return ;
}
////////////////////////////////////////////////////////////////
//
// On_Init_Dialog
//
////////////////////////////////////////////////////////////////
void
MovieOptionsMenuClass::On_Init_Dialog (void)
{
//
// Get a pointer to the list control
//
ListCtrlClass *list_ctrl = (ListCtrlClass *)Get_Dlg_Item (IDC_LIST_CTRL);
if (list_ctrl != NULL) {
//
// Configure the list control
//
list_ctrl->Add_Column (TRANSLATE (IDS_MOVIE_COL_HEADER), 1.0F, Vector3 (1, 1, 1));
//
// Add the movies to the list...
//
RegistryClass registry (APPLICATION_SUB_KEY_NAME_MOVIES);
if (registry.Is_Valid ()) {
const char *INTRO_MOVIE = "DATA\\MOVIES\\R_INTRO.BIK";
//
// Insert the renegade intro movie by default...
//
int item_index = list_ctrl->Insert_Entry (0xFF, TRANSLATE (IDS_INTRO_MOVIE));
if (item_index != -1) {
list_ctrl->Set_Entry_Data (item_index, 0, (DWORD)new StringClass (INTRO_MOVIE));
}
//
// Get the list of entries from the registry
//
DynamicVectorClass list;
registry.Get_Value_List (list);
//
// Loop over all the movies in the registry
//
for (int index = 0; index < list.Count (); index ++) {
StringClass string_id_des;
registry.Get_String (list[index], string_id_des);
//
// Add an entry for this movie
//
const WCHAR *wide_desc = TRANSLATE_BY_DESC(string_id_des);
int item_index = list_ctrl->Insert_Entry (0xFF, wide_desc);
if (item_index != -1) {
list_ctrl->Set_Entry_Data (item_index, 0, (DWORD)new StringClass (list[index]));
}
}
}
}
MenuDialogClass::On_Init_Dialog ();
return ;
}
////////////////////////////////////////////////////////////////
//
// On_Command
//
////////////////////////////////////////////////////////////////
void
MovieOptionsMenuClass::On_Command (int ctrl_id, int message_id, DWORD param)
{
if (IsPlaying) {
return ;
}
//
// Play the movie if the user clicked the play button
//
if (ctrl_id == IDC_MENU_PLAY_MOVIE_BUTTON) {
Begin_Play_Movie ();
}
MenuDialogClass::On_Command (ctrl_id, message_id, param);
return ;
}
////////////////////////////////////////////////////////////////
//
// On_ListCtrl_Delete_Entry
//
////////////////////////////////////////////////////////////////
void
MovieOptionsMenuClass::On_ListCtrl_Delete_Entry
(
ListCtrlClass *list_ctrl,
int ctrl_id,
int item_index
)
{
if (IsPlaying) {
return ;
}
if (ctrl_id == IDC_LIST_CTRL) {
//
// Remove the data we associated with this entry
//
StringClass *filename = (StringClass *)list_ctrl->Get_Entry_Data (item_index, 0);
list_ctrl->Set_Entry_Data (item_index, 0, 0);
if (filename != NULL) {
delete filename;
}
}
return ;
}
////////////////////////////////////////////////////////////////
//
// On_ListCtrl_DblClk
//
////////////////////////////////////////////////////////////////
void
MovieOptionsMenuClass::On_ListCtrl_DblClk
(
ListCtrlClass *list_ctrl,
int ctrl_id,
int item_index
)
{
if (IsPlaying) {
return ;
}
Begin_Play_Movie ();
return ;
}
////////////////////////////////////////////////////////////////
//
// Begin_Play_Movie
//
////////////////////////////////////////////////////////////////
void
MovieOptionsMenuClass::Begin_Play_Movie (void)
{
//
// Get a pointer to the list control
//
ListCtrlClass *list_ctrl = (ListCtrlClass *)Get_Dlg_Item (IDC_LIST_CTRL);
if (list_ctrl == NULL) {
return ;
}
//
// Get the currently selected entry
//
int curr_sel = list_ctrl->Get_Curr_Sel ();
if (curr_sel != -1) {
StringClass *filename = (StringClass *)list_ctrl->Get_Entry_Data (curr_sel, 0);
//
// Play the movie (if it exists locally)
//
if (::GetFileAttributes (filename->Peek_Buffer ()) != 0xFFFFFFFF) {
Play_Movie (filename->Peek_Buffer ());
} else {
//
// Strip any path information off the filename
//
StringClass filename_only (filename->Peek_Buffer (), true);
const char *delimiter = ::strrchr (filename->Peek_Buffer (), '\\');
if (delimiter != NULL) {
filename_only = delimiter + 1;
}
//
// Try to find the CD...
//
StringClass cd_path;
if (CDVerifier.Get_CD_Path (cd_path)) {
//
// Build a full-path to the movie on the CD
//
StringClass full_path = cd_path;
if (cd_path[cd_path.Get_Length () - 1] != '\\') {
full_path += "\\";
}
full_path += filename_only;
Play_Movie (full_path);
} else {
PendingMovieFilename = filename_only;
CDVerifier.Display_UI (this);
}
}
}
return ;
}
////////////////////////////////////////////////////////////////
//
// Play_Movie
//
////////////////////////////////////////////////////////////////
void
MovieOptionsMenuClass::Play_Movie (const char *filename)
{
WWAudioClass::Get_Instance ()->Temp_Disable_Audio (true);
FontCharsClass* font = StyleMgrClass::Get_Font(StyleMgrClass::FONT_INGAME_SUBTITLE_TXT);
BINKMovie::Play (filename, "data\\subtitle.ini", font);
if (font) {
font->Release_Ref();
}
IsPlaying = true;
return ;
}
////////////////////////////////////////////////////////////////
//
// Render
//
////////////////////////////////////////////////////////////////
void
MovieOptionsMenuClass::Render (void)
{
//
// Render the movie or stop it from playing as necessary
//
if (IsPlaying) {
if (BINKMovie::Is_Complete () == false) {
BINKMovie::Render ();
} else {
WWAudioClass::Get_Instance ()->Temp_Disable_Audio (false);
BINKMovie::Stop ();
IsPlaying = false;
}
}
MenuDialogClass::Render ();
return ;
}
////////////////////////////////////////////////////////////////
//
// On_Frame_Update
//
////////////////////////////////////////////////////////////////
void
MovieOptionsMenuClass::On_Frame_Update (void)
{
//
// Let the movie update (if nececessary)
//
BINKMovie::Update ();
MenuDialogClass::On_Frame_Update ();
return ;
}
////////////////////////////////////////////////////////////////
//
// On_Key_Down
//
////////////////////////////////////////////////////////////////
bool
MovieOptionsMenuClass::On_Key_Down (uint32 key_id, uint32 key_data)
{
bool retval = false;
//
// Stop playing the movie on any keypress
//
if (IsPlaying && key_id == VK_ESCAPE) {
WWAudioClass::Get_Instance ()->Temp_Disable_Audio (false);
BINKMovie::Stop ();
IsPlaying = false;
retval = true;
} else if (IsPlaying == false) {
retval = MenuDialogClass::On_Key_Down (key_id, key_data);
}
return retval;
}
////////////////////////////////////////////////////////////////
//
// HandleNotification
//
////////////////////////////////////////////////////////////////
void
MovieOptionsMenuClass::HandleNotification (CDVerifyEvent &event)
{
if (event.Event () == CDVerifyEvent::VERIFIED) {
//
// Get the path to the CD...
//
StringClass cd_path;
if (CDVerifier.Get_CD_Path (cd_path)) {
//
// Build a full-path to the movie on the CD
//
StringClass full_path = cd_path;
if (cd_path[cd_path.Get_Length () - 1] != '\\') {
full_path += "\\";
}
full_path += PendingMovieFilename;
Play_Movie (full_path);
}
}
PendingMovieFilename = "";
return ;
}