/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : Combat * * * * $Archive:: /Commando/Code/Commando/dlgmpslaveservers.h $* * * * Author:: Steve Tall * * * * $Modtime:: 2/11/02 11:01a $* * * * $Revision:: 3 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #pragma once #ifndef _DLGMPSLAVESERVER_H #define _DLGMPSLAVESERVER_H #include "menudialog.h" #include "resource.h" #include "dialogresource.h" #include "slavemaster.h" class SlaveServerDialogClass : public MenuDialogClass { public: SlaveServerDialogClass(void); void On_Init_Dialog(void); void On_Command(int ctrl_id, int mesage_id, DWORD param); void On_Destroy(void); void Load_Settings(int slavenum); static void Set_Slave_Settings(StringClass *file_name); static void Set_Slave_Button(int slavenum); private: static unsigned long EnableIDs[MAX_SLAVES]; static unsigned long NickIDs[MAX_SLAVES]; static unsigned long PassIDs[MAX_SLAVES]; static unsigned long SerialIDs[MAX_SLAVES]; static unsigned long PortIDs[MAX_SLAVES]; static unsigned long SettingsButtons[MAX_SLAVES]; static char ServerSettingsFileNames[MAX_SLAVES][MAX_PATH]; static int SlaveNumber; static SlaveServerDialogClass *Instance; }; #endif //_DLGMPSLAVESERVER_H