/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : Combat * * * * $Archive:: /Commando/Code/Commando/dlgmpwolchat.h $* * * * Author:: Patrick Smith * * * * $Modtime:: 2/25/02 2:21p $* * * * $Revision:: 15 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #if defined(_MSC_VER) #pragma once #endif #ifndef __DLG_MP_WOL_CHAT_H #define __DLG_MP_WOL_CHAT_H #include "menudialog.h" #include "resource.h" #include "WOLChatMgr.h" namespace WWOnline { class UserEvent; class ChannelData; } //////////////////////////////////////////////////////////////// // // MPWolChatMenuClass // //////////////////////////////////////////////////////////////// class MPWolChatMenuClass : public MenuDialogClass, public Observer, public Observer { public: static void DoDialog(const RefPtr& channel = NULL); // // Debug methods // void Refresh_Dialog (void); protected: MPWolChatMenuClass (void); ~MPWolChatMenuClass (void); //////////////////////////////////////////////////////////////// // Protected methods //////////////////////////////////////////////////////////////// void On_Init_Dialog(void); void On_Destroy(void); void On_Frame_Update(void); void On_Last_Menu_Ending(void); void Refresh_Lobby_List(void); void SelectLobbyFromChannel(const RefPtr& channel); void UpdateLobbyUserCount(ListCtrlClass* list, int listIndex); void UpdateCurrentLobbyUserCount(void); void Update_Current_Channel(void); void Send_Message(bool is_emot); void Add_Message(const WCHAR* text); void Refresh_Message_List(void); void Update_Message_Color(void); void Add_Users(void); void Remove_Users(void); void Toggle_Squelch(void); void Refresh_User_List(void); void Update_User_Status(ListCtrlClass* list, int index, const RefPtr& user); void Set_Focus_To_Chat_Edit_Ctrl(void); void On_Command(int ctrl_id, int mesage_id, DWORD param); void On_ListCtrl_Sel_Change(ListCtrlClass *list_ctrl, int ctrl_id, int old_index, int new_index); void On_ListCtrl_Mouse_Over(ListCtrlClass *list_ctrl, int ctrl_id, int index); void On_EditCtrl_Enter_Pressed (EditCtrlClass *edit_ctrl, int ctrl_id); void HandleNotification(WOLChatMgrEvent&); void HandleNotification(WWOnline::UserEvent&); //////////////////////////////////////////////////////////////// // Protected member data //////////////////////////////////////////////////////////////// static MPWolChatMenuClass *_TheInstance; WOLChatMgr* mChatMgr; bool mLobbyListChanged; bool mLobbyChanged; bool mUserInListChanged; bool mUserOutListChanged; bool mMessageListChanged; }; #endif //__DLG_MP_WOL_CHAT_H