/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : Combat * * * * $Archive:: /Commando/Code/Commando/dlgmpwolgoodies.cpp $* * * * Author:: Patrick Smith * * * * $Modtime:: 8/07/01 7:56p $* * * * $Revision:: 3 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #if 0 #include "dlgmpwolgoodies.h" //////////////////////////////////////////////////////////////// // // MPWolGoodiesMenuClass // //////////////////////////////////////////////////////////////// MPWolGoodiesMenuClass::MPWolGoodiesMenuClass (void) : MenuDialogClass (IDD_MP_WOL_GOODIES) { return ; } //////////////////////////////////////////////////////////////// // // On_Init_Dialog // //////////////////////////////////////////////////////////////// void MPWolGoodiesMenuClass::On_Init_Dialog (void) { MenuDialogClass::On_Init_Dialog (); return ; } //////////////////////////////////////////////////////////////// // // On_Command // //////////////////////////////////////////////////////////////// void MPWolGoodiesMenuClass::On_Command (int ctrl_id, int message_id, DWORD param) { switch (ctrl_id) { case IDC_MP_WOL_START_GAME_BUTTON: break; case IDC_MP_WOL_MANAGE_ACCOUNT_BUTTON: break; case IDC_MP_WOL_MANAGE_CLANS_BUTTON: break; case IDC_MP_WOL_VIEW_RANKINGS_BUTTON: break; case IDC_MP_WOL_EDIT_BUDDIES_BUTTON: break; /* case IDC_MP_WOL_GOODIES_BUTTON: break; */ } MenuDialogClass::On_Command (ctrl_id, message_id, param); return ; } #endif // 0