/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : commando * * * * $Archive:: /Commando/Code/commando/dlgmpwolmotd.cpp $* * * * Author:: Patrick Smith * * * * $Modtime:: 8/15/01 9:55p $* * * * $Revision:: 1 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #include "dlgmpwolmotd.h" #include "mpsettingsmgr.h" #include "resource.h" #include "listctrl.h" ////////////////////////////////////////////////////////////////////// // // MPWolMOTDDialogClass // ////////////////////////////////////////////////////////////////////// MPWolMOTDDialogClass::MPWolMOTDDialogClass (void) : PopupDialogClass (IDD_MP_WOL_MOTD) { return ; } ////////////////////////////////////////////////////////////////////// // // ~MPWolMOTDDialogClass // ////////////////////////////////////////////////////////////////////// MPWolMOTDDialogClass::~MPWolMOTDDialogClass (void) { return ; } ////////////////////////////////////////////////////////////////////// // // On_Init_Dialog // ////////////////////////////////////////////////////////////////////// void MPWolMOTDDialogClass::On_Init_Dialog (void) { // // Get a pointer to the list control // ListCtrlClass *list_ctrl = (ListCtrlClass *)Get_Dlg_Item (IDC_LIST_CTRL); if (list_ctrl != NULL) { // // Configure the column // list_ctrl->Add_Column (L"", 1.0F, Vector3 (1, 1, 1)); WideStringClass temp_copy (Message, true); WCHAR *message = temp_copy.Peek_Buffer (); WCHAR *entry_text = message; // // Keep going until we run out of text // while (*message != 0) { // // Do we need to insert a new entry into the control? // if (message[0] == L'\r' && message[1] == L'\n') { message[0] = 0; list_ctrl->Insert_Entry (0xFFFF, entry_text); message ++; entry_text = message + 1; } else if (message[0] == L'\n') { message[0] = 0; list_ctrl->Insert_Entry (0xFFFF, entry_text); entry_text = message + 1; } message ++; } // // Make sure we get the end of the text // if (entry_text[0] != 0) { list_ctrl->Insert_Entry (0xFFFF, entry_text); } } PopupDialogClass::On_Init_Dialog (); return ; } ////////////////////////////////////////////////////////////////////// // // On_Destroy // ////////////////////////////////////////////////////////////////////// void MPWolMOTDDialogClass::On_Destroy (void) { PopupDialogClass::On_Destroy (); return ; }