/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ // // Filename: gamechannel.cpp // Project: Network.lib, for Commando // Author: Tom Spencer-Smith // Date: Dec 1998 // Description: // #include "gamedata.h" #include "gamechannel.h" #include "wwdebug.h" #include //----------------------------------------------------------------------------- cGameChannel::cGameChannel(cGameData * p_game_data, const RefPtr& channel) { WWASSERT(p_game_data != NULL); PGameData = p_game_data; WolChannel = channel; } //----------------------------------------------------------------------------- cGameChannel::~cGameChannel(void) { delete PGameData; } WOL::Channel* cGameChannel::Get_Wol_Channel(void) { return &WolChannel->GetData(); }