/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ // // Filename: useroptions.h // Author: Tom Spencer-Smith // Date: Dec 1999 // Description: // //----------------------------------------------------------------------------- #if defined(_MSV_VER) #pragma once #endif #ifndef USEROPTIONS_H #define USEROPTIONS_H #include "regbool.h" #include "regint.h" #include "regfloat.h" #include "boolean.h" #include "regstring.h" #include "bandwidth.h" //----------------------------------------------------------------------------- // // Various options that the player chooses // class cUserOptions { public: static bool Parse_Command_Line(LPCSTR command); static void Set_Server_INI_File(char *cmd_line_entry); static void Set_Bandwidth_Type(BANDWIDTH_TYPE_ENUM bandwidth_type); static BANDWIDTH_TYPE_ENUM Get_Bandwidth_Type(void); static void Set_Bandwidth_Bps(int bandwidth_bbs); static void Reread(void); static cRegistryBool ShowNamesOnSoldier; static cRegistryBool SkipQuitConfirmDialog; static cRegistryBool SkipIngameQuitConfirmDialog; static cRegistryBool CameraLockedToTurret; static cRegistryBool PermitDiagLogging; static cRegistryInt Sku; static cRegistryInt BandwidthBps; static cRegistryInt BandwidthType; static cRegistryInt GameSpyBandwidthType; static cRegistryInt PreferredGameSpyNic; static cRegistryString GameSpyNickname; static cRegistryInt GameSpyGamePort; static cRegistryInt GameSpyQueryPort; static cRegistryInt SplashCount; static cRegistryBool DoneClientBandwidthTest; static cRegistryInt PreferredLanNic; static cRegistryInt NetUpdateRate; static cRegistryFloat ClientHintFactor; static cRegistryFloat MaxFacingPenalty; static cRegistryFloat IrrelevancePenalty; static cRegistryInt ResultsLogNumber; private: }; //----------------------------------------------------------------------------- #endif // USEROPTIONS_H /* static cRegistryInt GameListFilterMaxPing; static cRegistryInt GameListFilterMinPlayersPresent; static cRegistryInt GameListFilterMaxPlayersPresent; static cRegistryInt GameListFilterMaxPlayersPermitted; static cRegistryBool GameListFilterShowPrivateGames; static cRegistryBool GameListFilterShowOnlyDedicatedGames; static cRegistryBool GameListFilterShowOnlyGamesIRankFor; */