/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*********************************************************************************************** *** Confidential - Westwood Studios *** *********************************************************************************************** * * * Project Name : Installer * * * * $Archive:: /Commando/Code/Installer/CopyThread.h $* * * * $Author:: Ian_l $* * * * $Modtime:: 1/10/02 6:34p $* * * * $Revision:: 7 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef _COPY_THREAD_H #define _COPY_THREAD_H // Includes. #include "Thread.h" #include "Win.h" #include "WWString.h" #include "WideString.h" // Class to implement a worker thread that will execute the file copying process. // NOTE: Thread usage will ensure that copying does not stall the copy dialog. class CopyThreadClass : public ThreadClass { public: enum StatusEnum { STATUS_OK, STATUS_RETRY = STATUS_OK, STATUS_ERROR, STATUS_QUIT, STATUS_SUCCESS, STATUS_ABORTED, STATUS_FAILURE }; CopyThreadClass (__int64 bytestocopy); ~CopyThreadClass(); void Thread_Function(); bool Can_Abort (bool lock); void Set_Abort (bool abort); bool Get_Abort (bool canabort); bool Is_Aborting() {return (IsAborting);} void Add_Bytes_Copied (unsigned bytecount); float Get_Fraction_Complete(); void Set_Target_Path (const WideStringClass &targetpath); WCHAR *Get_Target_Path (WideStringClass &targetpath); void Set_Status_Message (const WideStringClass &targetpath); WCHAR *Get_Status_Message (WideStringClass &targetpath); void Set_Error_Message (const WideStringClass &errormessage); WCHAR *Get_Error_Message (WideStringClass &errormessage); void Set_Status (StatusEnum status); StatusEnum Get_Status(); bool Retry(); DynamicVectorClass &Get_Subdirectory_Log() {return (SubdirectoryLog);} DynamicVectorClass &Get_Filename_Log() {return (FilenameLog);} static bool Replace_File (const FILETIME &sourcefiletime, DWORD sourcefilesize, const WideStringClass &targetpathname); static bool Replace_File (const WideStringClass &sourcepathname, const WideStringClass &targetpathname); static CopyThreadClass *_ActiveCopyThread; protected: void Copy_Directory (const WideStringClass &sourcepath, const WideStringClass &targetpath); void Copy_File (const WideStringClass &sourcepathname, const WideStringClass &targetpathname); __int64 BytesToCopy; bool IsAborting; // NOTE: Do not access the following variables directly. Instead use the Set/Get() // functions because they are protected by critical sections. bool Abort; bool CanAbort; __int64 BytesCopied; // Bytes copied so far. WideStringClass TargetPath; WideStringClass StatusMessage; WideStringClass ErrorMessage; StatusEnum Status; FastCriticalSectionClass::LockClass *AbortLock; FastCriticalSectionClass SectionAbort; FastCriticalSectionClass SectionBytesCopied; FastCriticalSectionClass SectionTargetPath; FastCriticalSectionClass SectionStatusMessage; FastCriticalSectionClass SectionErrorMessage; FastCriticalSectionClass SectionStatus; DynamicVectorClass SubdirectoryLog; DynamicVectorClass FilenameLog; }; #endif // COPY_THREAD_H