/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*********************************************************************************************** *** Confidential - Westwood Studios *** *********************************************************************************************** * * * Project Name : Installer * * * * $Archive:: /Commando/Code/Installer/MessageBox.cpp $* * * * $Author:: Ian_l $* * * * $Modtime:: 11/29/01 3:54p $* * * * $Revision:: 4 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ // Includes. #include "ErrorHandler.h" #include "MessageBox.h" #include "InstallMenuDialog.h" #include "Resource.h" /*********************************************************************************************** * MessageBoxClass::Create_Dialog -- * * * * INPUT: * * * * OUTPUT: * * * * WARNINGS: * * * * HISTORY: * * 08/22/01 IML : Created. * *=============================================================================================*/ MessageBoxClass *MessageBoxClass::Create_Dialog (const WCHAR *title, const WCHAR *text, MessageBoxTypeEnum type, CallbackMenuDialogClass *callbackobject) { MessageBoxClass *popup; switch (type) { case MESSAGE_BOX_TYPE_OK: popup = NEW_REF (MessageBoxClass, (IDD_DIALOG_MESSAGE_BOX_OK, callbackobject)); break; case MESSAGE_BOX_TYPE_YES_NO: popup = NEW_REF (MessageBoxClass, (IDD_DIALOG_MESSAGE_BOX_YES_NO, callbackobject)); break; case MESSAGE_BOX_TYPE_RETRY_QUIT: popup = NEW_REF (MessageBoxClass, (IDD_DIALOG_MESSAGE_BOX_RETRY_QUIT, callbackobject)); break; }; popup->Start_Dialog(); popup->Set_Title (title); popup->Set_Dlg_Item_Text (IDC_MESSAGE_BOX_STATIC, text); popup->Build_Background_Renderers(); return (popup); } /*********************************************************************************************** * MessageBoxClass::Do_Dialog -- * * * * INPUT: * * * * OUTPUT: * * * * WARNINGS: * * * * HISTORY: * * 08/22/01 IML : Created. * *=============================================================================================*/ void MessageBoxClass::Do_Dialog (const WCHAR *title, const WCHAR *text, MessageBoxTypeEnum type, CallbackMenuDialogClass *callbackobject) { MessageBoxClass *popup; popup = Create_Dialog (title, text, type, callbackobject); REF_PTR_RELEASE (popup); } /*********************************************************************************************** * MessageBoxClass::On_Command -- * * * * INPUT: * * * * OUTPUT: * * * * WARNINGS: * * * * HISTORY: * * 08/22/01 IML : Created. * *=============================================================================================*/ void MessageBoxClass::On_Command (int ctrl_id, int message_id, DWORD param) { if (CallbackObject != NULL) { CallbackObject->Callback (ctrl_id, this); } End_Dialog(); } /*********************************************************************************************** * CallbackMenuDialogClass::Callback -- * * * * INPUT: * * * * OUTPUT: * * * * WARNINGS: * * * * HISTORY: * * 08/22/01 IML : Created. * *=============================================================================================*/ void CallbackMenuDialogClass::Callback (int id, PopupDialogClass *popup) { switch (id) { case IDC_BUTTON_YES: MenuDialogClass::On_Command (IDCANCEL, 0, 0); break; default: break; } }