/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see .
*/
#include "process.h"
Process::Process()
{
directory[0]=0;
command[0]=0;
args[0]=0;
hProcess=NULL;
hThread=NULL;
}
// Create a process
bit8 Create_Process(Process &process)
{
int retval;
STARTUPINFO si;
PROCESS_INFORMATION piProcess;
ZeroMemory(&si,sizeof(si));
si.cb=sizeof(si);
char cmdargs[513];
memset(cmdargs,0,513);
strcpy(cmdargs,process.command);
strcat(cmdargs,process.args);
DBGMSG("PROCESS CMD="<