/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /****************************************************************************** * * FILE * Mission5.h * * DESCRIPTION * Mission 5 definitions * * PROGRAMMER * Design Team * * VERSION INFO * $Author: Darren_k $ * $Revision: 49 $ * $Modtime: 11/19/01 2:29p $ * $Archive: /Commando/Code/Scripts/Mission5.h $ * ******************************************************************************/ #ifndef _MISSION5_H_ #define _MISSION5_H_ // Defines and Includes #include "toolkit.h" #define M05_CUSTOM_ACTIVATE 5001 #define M05_PARK_ENGINEER_KILLED 5003 #define M05_STAR_INN 5004 #define M05_REINFORCEMENT_KILLED 5005 #define M05_TRIANGLE_REINFORCE 5006 #define M05_TOWNSQUARE_REINFORCE 5007 #define M05_FREE_OVERLOOK_CAPTIVES 5008 #define M05_OVERLOOK_REINFORCE 5009 #define M05_CACHE_REINFORCE 5010 #define M05_FREE_DUMP_CAPTIVES 5011 #define M05_DUMP_REINFORCE 5012 #define M05_INN_REINFORCE 5013 #define M05_INITIATE_CATHEDRAL 5014 #define M05_CATHEDRAL_VEHICLE_KILLED 5015 #define M05_CATHEDRAL_REINFORCE 5016 #define M05_ROADBLOCK_REINFORCE 5017 #define M05_PARK_UNIT_KILLED 5018 #define M05_PARK_VEHICLE_KILLED 5019 #define M05_BLOW_BUILDING 5020 #define M05_CACHE_CIV_KILLED 5021 #define M05_CIV_ARRIVED 5022 #define M05_PROTECT_HAVOC 5023 #define M05_MOVE_DEADEYE 5024 #define M05_DESTROY_OBJECT 5025 #define M05_DEADEYE_FREED 5026 #define M05_HEAL_DEAD6 5027 #define M05_RELOCATE 5028 #define M05_SWAP_ARTILLERY 5029 #define M05_CATHEDRAL_VEHICLE_CREATED 5030 // Predefined Constants // Logical Sound Types #define M05_PARK_ALERT 15500 #define M05_CATHEDRAL_FREE 15501 // Public Variables // Enumerations // Timer Enumerations #define M05_DEAD_HAVOC 100500 typedef enum { M5TIMER_START = STIMER_MISSION5, } M5TIMER; #endif // _MISSION5_H_