/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /****************************************************************************** * * FILE * Mission8.h * * DESCRIPTION * Mission 8 definitions * * PROGRAMMER * Design Team * * VERSION INFO * $Author: Dave_s $ * $Revision: 17 $ * $Modtime: 12/10/01 5:20p $ * $Archive: /Commando/Code/Scripts/Mission8.h $ * ******************************************************************************/ #ifndef _MISSION8_H_ #define _MISSION8_H_ // Defines and Includes #include "toolkit.h" // Predefined Constants // Public Variables // Enumerations // Customs #define M08_ALARMED 8000 #define M08_CHECK_ALARM 8001 #define M08_SOUND_ALARM 8002 #define M08_YOU_ATTACK_HAVOC 8003 #define M08_DEAD_HAVOC_ATTACKER 8004 #define M08_DONT_MOVE 8005 #define M08_NOD_ATTACKEE_KILLED 8006 #define M08_PRISONER_ATTACKER_KILLED 8007 #define M08_GDI_FREE_PRISON_KILLED 8008 #define M08_CUSTOM_ACTIVATE 8009 #define M08_REINFORCEMENT_KILLED 8010 #define M08_UNIT_ID 8011 #define M08_ARCHAELOGICAL_KILLED 8012 #define M08_PETRAA25_KILLED 8013 #define M08_DEACTIVATE_ENCOUNTER 8014 #define M08_INNATE_ON 8015 #define M08_BASKETBALL_GUN_EMP_KILLED 8016 #define M08_PETRA_A_CREATED 8017 #define M08_PETRA_A_KILLED 8018 #define M08_PETRA_A_HELO_KILLED 8019 #define M08_PETRA_A_ACTIVATE 8020 #define M08_PETRA_A_DEACTIVATE 8021 #define M08_PETRA_A_DEACTIVATE_LOGICAL 8022 #define M08_PETRA_A_UNIT_STATUS 8023 #define M08_PETRA_B_CREATED 8024 #define M08_PETRA_B_KILLED 8025 #define M08_PETRA_B_HELO_KILLED 8026 #define M08_PETRA_B_ACTIVATE 8027 #define M08_PETRA_B_DEACTIVATE 8028 #define M08_PETRA_B_DEACTIVATE_LOGICAL 8029 #define M08_PETRA_B_UNIT_STATUS 8030 #define M08_PETRA_C_CREATED 8031 #define M08_PETRA_C_KILLED 8032 #define M08_PETRA_C_HELO_KILLED 8033 #define M08_PETRA_C_ACTIVATE 8034 #define M08_PETRA_C_DEACTIVATE 8035 #define M08_PETRA_C_DEACTIVATE_LOGICAL 8036 #define M08_PETRA_C_UNIT_STATUS 8037 #define M08_SCIENTIST_KILLED 8038 #define M08_REINFORCEMENTS 8039 #define M08_CAVERN_ENTRANCE_TRUCK 8040 #define M08_PATROL_KILLED 8041 #define M08_FREE_PRISONER 8042 #define M08_SAKURA_ID 8043 #define M08_MOVE_SAKURA 8044 #define M08_PLAYER_VEHICLE_ID 8045 #define M08_MOBILE_APACHE_FLEE 8046 #define M08_RELOCATE 8047 #define M08_STAR_IMMORTAL 8048 // Logical Sound Types #define M08_SOUND_ALARM_ON 18000 #define M08_SOUND_ALARM_OFF 18001 #define M08_ATTACK_HAVOC_SOUND 18002 #define M08_ATTACK_HAVOC 18003 #define M08_FIX_ALARM 18004 #define M08_HELIPAD_DESTROYED 18006 #define M08_PETRA_A_LOGICAL 18007 #define M08_PETRA_B_LOGICAL 18008 #define M08_PETRA_C_LOGICAL 18009 // Timer Enumerations #define M08_DEAD_HAVOC 28001 typedef enum { M8TIMER_START = STIMER_MISSION8, } M8TIMER; #endif // _MISSION8_H_