/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /****************************************************************************** * * FILE * Test_DEL.cpp * * DESCRIPTION * Denzil's test scripts * * PROGRAMMER * Denzil E. Long, Jr. * * VERSION INFO * $Author: Ryan_v $ * $Revision: 4 $ * $Modtime: 7/17/00 10:15a $ * $Archive: /Commando/Code/Scripts/Test_DEL.cpp $ * ******************************************************************************/ #include "scripts.h" #include "common.h" #include "dprint.h" #include #include #if 0 DECLARE_SCRIPT(DEL_VehicleEnterTest, "X:float,Y:float,Z:float") { void Created(GameObject* object) { float x = Get_Float_Parameter("X"); float y = Get_Float_Parameter("Y"); float z = Get_Float_Parameter("Z"); DebugPrint("Enter Location %.2f,%.2f,%.2f\n", x, y, z); Commands->Action_Movement_Goto_Location(object, Vector3(4.88f, -66.22f, 0.0f), 1.0f); } }; #endif