/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see .
*/
/* $Header: /Commando/Code/Tests/MeshTest/init.cpp 9 10/12/98 5:59p Greg_h $ */
/***********************************************************************************************
*** Confidential - Westwood Studios ***
***********************************************************************************************
* *
* Project Name : Commando *
* *
* $Archive:: /Commando/Code/Tests/MeshTest/init.cpp $*
* *
* $Author:: Greg_h $*
* *
* $Modtime:: 10/07/98 2:50p $*
* *
* $Revision:: 9 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#include "init.h"
#include
#include "_viewpt.h"
#include "_scenes.h"
#include "ww3d.h"
#include "winmain.h"
bool Init(void)
{
if (WW3D::Init(hWndMain) != WW3D::WW3D_OK) {
return false;
}
WW3D::Create_Debug_Window();
return true;
}