/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ #if !defined(AFX_RENDERDEVICEDIALOG_H__7CD32C1C_0E2E_11D3_BADB_00902742EA14__INCLUDED_) #define AFX_RENDERDEVICEDIALOG_H__7CD32C1C_0E2E_11D3_BADB_00902742EA14__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // RenderDeviceDialog.h : header file // ///////////////////////////////////////////////////////////////////////////// // CRenderDeviceDialog dialog class CRenderDeviceDialog : public CDialog { // Construction public: CRenderDeviceDialog(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CRenderDeviceDialog) enum { IDD = IDD_RENDER_DEVICE_DIALOG }; CComboBox m_RenderDeviceCombo; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CRenderDeviceDialog) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CRenderDeviceDialog) virtual void OnOK(); virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_RENDERDEVICEDIALOG_H__7CD32C1C_0E2E_11D3_BADB_00902742EA14__INCLUDED_)