/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ #include "stdafx.h" #include "CurvePoints.h" float _ControlPoints[CONTROL_POINT_COUNT][4] = { { 0.0f,0.0f,0.0f,0.0f }, { 2.0f,1.0f,0.0f,1.0f }, { 4.0f,3.0f,0.0f,2.0f }, { 5.0f,5.0f,0.0f,3.0f }, { 7.0f,2.0f,0.0f,4.0f }, }; float _TCBParams[CONTROL_POINT_COUNT][3] = { { 0.0f,1.0f,0.0f }, { 0.0f,1.0f,0.0f }, { 0.0f,1.0f,0.0f }, { 0.0f,1.0f,0.0f }, { 0.0f,1.0f,0.0f }, };