/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : WWMath Test Program * * * * $Archive:: /Commando/Code/Tests/mathtest/odetest.h $* * * * $Author:: Greg_h $* * * * $Modtime:: 6/29/99 11:29a $* * * * $Revision:: 6 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef ODETEST_H #define ODETEST_H #ifndef ALWAYS_H #include "always.h" #endif #ifndef VECTOR3_H #include "vector3.h" #endif #ifndef ODE_H #include "ode.h" #endif class ODETestClass : public ODESystemClass { public: ODETestClass(void) : Point(1.0,0.0,0.0), AngVel(0.5) { } Vector3 Point; double AngVel; virtual void Get_State(StateVectorClass & set_state) { set_state.Add(Point.X); set_state.Add(Point.Y); set_state.Add(Point.Z); } virtual int Set_State(const StateVectorClass & new_state,int start_index) { Point.X = new_state[start_index++]; Point.Y = new_state[start_index++]; Point.Z = new_state[start_index++]; return start_index; } virtual int Compute_Derivatives(float t,StateVectorClass * test_state,StateVectorClass * set_derivs,int index) { if (test_state != NULL) { Set_State(*test_state,index); } Vector3 Vel; Vector3::Cross_Product(Vector3(0,0,AngVel) , Point , &Vel); (*set_derivs)[index++] = Vel[0]; (*set_derivs)[index++] = Vel[1]; (*set_derivs)[index++] = Vel[2]; return index; } }; #endif /*ODETEST_H*/